Sarcos SILHOUETTE CONCEPTS 01
So my other task this week was to produce silhouette concepts for the varanid “sarcos” These little guys are deadly, slippery little close combat specialists. Leaping into combat, slicing stuff up and jumping out again.
So my other task this week was to produce silhouette concepts for the varanid “sarcos” These little guys are deadly, slippery little close combat specialists. Leaping into combat, slicing stuff up and jumping out again.
So this weeks assignment was the monstrous Gaaresh Ophidia. A hulking snake like behemoth. Slow, powerful. A little clumsy when it comes to technology.
So, catching up on my posting. Here is my other task from last week. The northern shrubber. These little guys are sneaky and shifty. The have a natural covering that means people often mistake them for shrubs or small trees. Though they do have a fondness for elaborate hats. Somewhere between a leprechaun and a … More Shrubber Silhouette Concepts 01
So my task last week was full body concepts for the Rhorlan “one-horn” soldiers. These guys are mid sized soldiers from a nomadic, warlike race. These guys would probably be the front lines in most armies/wars
So my other assignment (from last week) was to start working out the Chelonian “Pup” The pup’s were the young soldiers, naturally armored. A bit headstrong and reckless. But fairly capable. Trying to get a good solid form going for these guys – that is still interesting. Hard when I instinctively try to shroud the head … More Chelonian “Pup” full body silhouette concepts
Another round of silhouettes to finish off one of last weeks assignments 🙂 More variations on the Wou “Exalted”
Once I found my groove, I actually got a few of the things I was meant to draw, concept-ed out. Here are my best few silhouettes of the exalted Wou. Trying to be Female Alien Elegant Fragile But Bad Ass
Yesterday was kinda fun – so I did another one really quickly.
Onto the second of my two races that I need to draw this week. This time we have the Draz, a kind of insect humanoid, very aggressive and anti social. I have been through a few roughs that haven’t taken my fancy but these three I feel are starting to move more towards something I … More Draz Concepts
Trying to think about the different silhouettes for my weekly concepting goal… got a bit caught up in thinking about how the different characters would relate to each other. So I ended up doodling this… these are rough silhouettes for all of the characters in the game. Trying to get them as diverse and interesting … More Silhouette Lineup