Weekly Update #139

Hello all and welcome back to another weekly Dev blog. First up let’s dive in to the week that was: The Sarcos has been trucking along quite well. His jacket / vest is done, along with his sleeves and pants. I have done his buttons on his shirt but have realized I need to scale … More Weekly Update #139

Weekly Update #136

Hello all and welcome back to this week’s Dev post. This week has been ok for progress though not as good as it could have been thanks to a sick daughter 😦 But we did still manage to: Have a successful playtest of Faith & Flintlocks on Tabletop Sim! Finished roughing out the Sarcos sculpt. … More Weekly Update #136

Weekly Update #135

Welcome back once again to the weekly update. First up is our usual review of what we’ve worked through this week: As you can see in this week’s image I have been busy at work roughing out the Sarcos sculpt. So far roughed out a jacket, belts, baggies, pants and some still to be decided … More Weekly Update #135

Weekly Update #133

Once again welcome back to the weekly dev blog. This week we continue on with the push for Tabletop Simulator and more models! To be specific we have: I have started creating the splits for the Ophidia and have also filled in a few holes which could have caused casting issues. Simon has continued to … More Weekly Update #133

Weekly Update #131

We’re back once again with the Weekly Dev blog. Apologies for the lack of an Art Dump on the Sunday just been, but unfortunately we didn’t really have any new or interesting shots to share. As for our progress this week, it’s been good so far and we’ve been steadily progressing. The Ophidia has had … More Weekly Update #131

Weekly Update #128

Welcome back once again to the weekly dev blog. This week has been rather productive for both of us and we’re hopefully looking at a play test next week sometime. What we achieved this past week: I have gone through and sharpened up the detail on the Ophidia’s spines, fins, muscles and joints. Still want … More Weekly Update #128

Weekly Update #124

Hello and welcome back to another weekly Dev blog. First up our list of what we achieved this week: The Ophidia didn’t get as much love as I had planned. But at least his right arm now has the correct anatomy and we’ve taken a bash at updating his face. Simon has been tweaking the … More Weekly Update #124

Weekly Update #123

We return once again with our weekly Dev update. This week there has actually been some work done! Huzzah! I have started back on the Ophidia’s anatomy and his muscles are really bugging me at the moment. So I’m looking through lots of reference pictures to make sure I nail it, as the Ophidia doesn’t … More Weekly Update #123