Weekly Update #155

Another Thursday and that means it’s time once again to take a peak at our progress from the week that was: The Shrubber’s hat is finished enough for now…or at least until we do a test print. The Shrubber’s hands have had a rough pass and they are looking cool and much more wooden/gnarled I’ve … More Weekly Update #155

Weekly Update #154

Ahoy and welcome back to the weekly dev post. While it had seemed like a straight forward week when we had started out, it quickly turned into one of those muddling weeks where not a lot gets done 😦 So looking at the done list this week, it might seem a bit lacklustre. I finished … More Weekly Update #154

Weekly Update #153

Welcome back to another dev post for Faith & Flintlocks. This week has been much kinder to me…still haven’t had a lot of free time but the little bits I’ve scrapped together I’ve at least managed to use constructively. I have been busy working on the Shrubber’s weapon. It is now looking quite tidy, though … More Weekly Update #153

Weekly Update #151

Welcome back to another weekly Dev Blog. This week hasn’t been the most productive, I am literally lying on the floor typing this thanks to some stomach bug I’ve had since Tuesday and Simon is snowed under at work. However we have made some small progress: The Shrubber’s weapon has been rough out and has … More Weekly Update #151

Weekly Update #146

Welcome back once again to our weekly dev blog. This past week has seen us deep diving into our trello board and trying some new project management applications. But for a more in depth view we: Updated the Wou & Shrubber how to draw documents Tidied up the latest Shrubber concept pic. Started on the … More Weekly Update #146

Art Dump #120

Hello and welcome back to our weekly Art Dump. This week I’ve scoured our latest crop of sketches to find some interesting doodles for you. First up are some Wou sketches. I was intending to be looking at options for their poses but the first sketch had a bit more detail. Following up on that … More Art Dump #120

Art Dump #116

Welcome back to another does of the weekly Art Dump. This week we’ve got plenty of work in progress shots from various parts of our development. First up is some concept work Simon work has been doing for the Peregryn. Continuing on with the bird theme, here is an updated WIP of the Tyton. Next … More Art Dump #116

Art Dump #115

This week we’ve got some new sketches to gander at in the Art Dump. So one of the things I try and do is to crank out a sketch or two each day, and while I’m not super consistent at it these days I figured I’d at least try to make use of the time … More Art Dump #115

Weekly Update #122

Hi all, welcome back to the regular Weekly Dev blog. Good to be back this week after completely missing the boat last week. First up let’s have a look at what we achieved over the last two weeks, heads up probably not much 😦 I have progressed on and tidied up the movement rules to … More Weekly Update #122

Art Dump #78

This week on the Art Dump we’ve got some more 3d rendered goodies. First up are a set of renders that Simon has done of the Moschops sculpt. Now the sculpt isn’t finished but Simon has been on a bit of a render bender so we’ve got some super sweet renders of the bad boy … More Art Dump #78