Art Dump #111

This week on the Art Dump we’ve got some cool renders of the Ophidia from Simon and what is likely a final Zbrush render of the Ophidia from me. First up are the cool renders! Following up we’ve got my render out of Zbrush. You can see he looks pretty cool and is full of … More Art Dump #111

Weekly Update #132

Hi there and welcome back to the regular Dev Blog. Work has been progressing at a steady pace this week: Simon has been busy prepping stuff for Tabletop Simulator. He now has a 3 foot table set up with 1/2 foot boarder around it and a texture that gives everything else a sense of scale. … More Weekly Update #132

Art Dump #110

Welcome back once again to the Art Dump. This week we’ve actually got some cool shots to show. First up we’ve got some front views of a scarred and roughed up Ophidia. I possibly went way too heavy on those details but at least it would be viewable on the table. Following up from that … More Art Dump #110

Weekly Update #130

Welcome back to our weekly Dev Blog. This week has been an interesting one with us taking a good look at Tabletop Simulator. But for a better break down we: Simon has been spending a fair amount of time investigating Tabletop Simulator and its looking pretty good so far. It looks like we should be … More Weekly Update #130

Art Dump #109

We’re back once again for a quick Art Dump. This week we’ve got some thumbnails of the Ophidia’s head and we’re looking at some different concepts of scars. Let us know what you think. A. B C D With that we come to the end of the this week’s Art Dump.  

Weekly Update #129

Hello and welcome back to another weekly dev blog. First up lets check-off our done list for the week that was: I managed to re-topologize and sharpen up the detail on the Ophidia. Though I am now tempted to try put a few scars on his face. We’ve complete the tweaks to the Fortune deck … More Weekly Update #129

Art Dump #108

Hello and welcome back to the weekly Art Dump. First up this week we’ve got an update from the Ophidia. Here you can see I’ve been working on his face and added the small spikes / protrusions to add a bit of depth and make the rest of his protrusion beard pop. Up second we … More Art Dump #108

Weekly Update #128

Welcome back once again to the weekly dev blog. This week has been rather productive for both of us and we’re hopefully looking at a play test next week sometime. What we achieved this past week: I have gone through and sharpened up the detail on the Ophidia’s spines, fins, muscles and joints. Still want … More Weekly Update #128

Art Dump #107

Welcome back to another of our weekly Art Dumps. This week I’ve got some screenshots taken from my work on the Ophidia. First up is some progress on his giant hands. Still finish these off at the moment as I feel like I want a bit of extra detail on his hands to show that … More Art Dump #107

Weekly Update #127

We’re back once again with the Weekly Update. First things first, let’s have a look at what we achieved this week: I’ve tidied up the Ophidia’s giant claws and have retopologized his main body. I’ve also tweaked his fins / spines again after some further feedback from Simon. We’ve had a look through the current … More Weekly Update #127