Weekly Update #238

Ahoy dear readers! Welcome back again to the dev blog for us here at Grimwolden Games. This week we’ve been rather productive! First up Simon has been busy diving back into the files. He’s sorting through our Drive storage, arranging the latest sculpts / trying to find them and starting them on the run for … More Weekly Update #238

Weekly Update #236

Ahoy there dearest readers and welcome back to the Weekly update 😀 It’s been a good week for us with some further work on the Cards and various other bits and bobs. I’ve been busting out the faction cards starting with Cinder. Below you can see some of the examples. They’re looking pretty good and … More Weekly Update #236

Weekly Update #194

Welcome back dear readers! It’s time once again for another dance though the week that was. Drazz progress continues, with the legs refined and the upper thigh now have a bit of love. I’ve also mirrored it across and it’s starting to look pretty nifty. However the foot still bugs me, so if you’ve got … More Weekly Update #194

Weekly Update #190

Hello and welcome back to another week of dev updates. This week has been a week of two halves, one half being not quite as productive as the other. But starting with the positive, we now have two complete faction decks ready for playing. They may not be fully balanced but they certainly seem like … More Weekly Update #190

Weekly Update #175

We’re back once again with the weekly Dev post. This week we’ve had a minor win, as believe it or not, I have actually finished the update to the Cinder equipment deck (woooooo!). Now obviously it’s probably still unbalanced but at least it’s back to being up to date as opposed to languishing several months … More Weekly Update #175

Weekly Update #169

Well that wasn’t quite the week that I thought it would be. It all started out so well with the Rulesbook coming along swimmingly then bam! My eldest came down with something, quickly followed by the young one. Then poof the whole weekend was gone and I was back at work with little to show … More Weekly Update #169

Art Dump #77

This week on the Art Dump, more pretty renders! First up Simon has put together a super awesome coloured render of our Sarcos Cinder sculpt that we entered in the Sketchfab monthly challenge. Unfortunately our sculpt didn’t win but on the bright side at least we now have a really cool Sarcos sculpt and renders! … More Art Dump #77

Weekly Update #98

Welcome back again folks to our 98th weekly update. This week we’ve got our entry into the Sketchfab monthly challenge to show off, a cool render Simon has done of the same sculpt and the usual going through our achievements for the week. First up: We managed to get the Sarcos Cinder sculpt finished, uploaded … More Weekly Update #98

Art Dump #76

It’s back at last, our weekly Art Dump! This week we’ll be walking you through our development of the Sarcos Cinder concept sculpt that we have done for the Sketchfab monthly challenge. As you saw last weekend we had some rough sketches and a rough base mesh. From there we went through several iterations. First … More Art Dump #76

Weekly Update #97

We’re back as per usual with our weekly development update. This week has been good but I’ve been mostly tied up with getting a model done for the Sketchfab monthly challenge I mentioned last week (and we’re nearly there!). But looking at our goals from last week we: Have put together (mostly put together) a … More Weekly Update #97