Weekly Update #184

Ahoy there dearest readers! How goes it this week? For us it’s been semi-productive, mostly because of the work of our character artist Matt. Though I haven’t had time to touch the Drazz (sad I know), I have at least better codified the starting set up of terrain and after a discussion with Simon laid … More Weekly Update #184

Weekly Update #147

Welcome back once again to our Weekly Dev blog where we dive into the week that was. This week has been an interesting one and a slightly hectic one for myself due to my wife giving birth to our latest addition to our family. Which is awesome and fantastic but not conductive for working. But … More Weekly Update #147

Weekly Update #146

Welcome back once again to our weekly dev blog. This past week has seen us deep diving into our trello board and trying some new project management applications. But for a more in depth view we: Updated the Wou & Shrubber how to draw documents Tidied up the latest Shrubber concept pic. Started on the … More Weekly Update #146

Weekly Update #144

Welcome back once again to our weekly Dev blog. Things have continued to slowly fire up this week at Grimwolden Games. This week we: Tidied up a mashup concept picture of the Wou. Still not super happy with the head but good enough to pass onto our artist friend. Have finalized the Perry character art. … More Weekly Update #144

Weekly Update #143

Welcome back one and all to our first dev report for 2018. It was a welcome summer break for Simon and myself and truth be told we’re only slowly starting to get the gears back in motion for more Faith & Flintlock development. Though looking at our pre Christmas list we did achieve a few … More Weekly Update #143

Art Dump #120

Hello and welcome back to our weekly Art Dump. This week I’ve scoured our latest crop of sketches to find some interesting doodles for you. First up are some Wou sketches. I was intending to be looking at options for their poses but the first sketch had a bit more detail. Following up on that … More Art Dump #120

Art Dump #118

It’s Sunday and that means it’s time for some art….Unfortunately I almost forgot about today’s blog so you’ll have to excuse the poor low light photos of some sketches included below 😦 First up we’ve got some more work on the Sarcos sculpt. This close up shot shows his belt and waist area. You can … More Art Dump #118

Art Dump #116

Welcome back to another does of the weekly Art Dump. This week we’ve got plenty of work in progress shots from various parts of our development. First up is some concept work Simon work has been doing for the Peregryn. Continuing on with the bird theme, here is an updated WIP of the Tyton. Next … More Art Dump #116

Weekly Update #137

Welcome back to the latest weekly dev post. Getting straight into our list of what we achieved for the week that was: Simon has started posing work on the Tyton (and he is looking rather sharp!). Simon has also been tempted into starting some blocking and rough concepting of the Peregryn. The Sarcos has had … More Weekly Update #137