Art Dump #94

Welcome back to the weekly Art Dump! This week we’ve got a few sketches and an updated WIP for the Ophidia. So to start this blog off here is the aforementioned WIP for the Ophidia. As you can see he’s sporting some snazzy new straps / buckles on his left shoulder bag. I think they’ll … More Art Dump #94

Art Dump #93

It’s Sunday and that means Art Dump day! First up this week we’ll start out strong…ish with a concept sketch of a Tyton. I was specifically trying to draw him like someone taller was looking down at him…which considering he’s one of the shortest characters in the game isn’t hard to imagine. It started out … More Art Dump #93

Art Dump #91

Another Sunday evening Art Dump fresh off the press. First up are two sketches showing some more brainstorming for the equipment on the character back. I like the idea of his back having lots of little parts that will show up well when he’s painted. Currently I’m liking pots, pans and other cooking equipment. As … More Art Dump #91

Art Dump #88

Welcome back to the weekly Art Dump! This week we’ve got some sketches of the Ophidia I did to try and understand how he was posed, his anatomy and his equipment . I find it’s handy to have as much reference as possible when sculpting so if that means drawing the character from multiple angles … More Art Dump #88

Art Dump #87

Sunday Art Dump day! First up are some progress shots showing where we started with the Ophidia and where he is at now. As you can see he started as a rather lumpy mess, but is now showing some promise! Finally for this week is a super awesome test render Simon has done of the … More Art Dump #87

Art Dump #86

We’re back as usual with some more cool pics on this week’s Art Dump. First up this week is an awesome Moschops render from Simon. This model is seriously looking great, he’s now got a face full of character, exaggerated features and a cool pose. I am really looking forward to getting this guy in … More Art Dump #86

Art Dump #85

Welcome back to the Art Dump, this week we’ve got two random sketches of potential characters and one quick speed sculpt concept following on from last week. First up is a ‘generic snakeman priest dude’ as my wife elegantly put it. We were at one stage considering some characters something along this line of thinking … More Art Dump #85

Art Dump #84

This week on the Art Dump we’re still rocking sketches and doodles thanks to a lacklustre week and very little happening on the 3d front at the moment. Our first doodle is a refinement of last week’s moukin character concept. I managed to further push the sea captain and seagull feel for the character (amazing … More Art Dump #84

Art Dump #83

It’s Sunday and that means Art Dump day. Not too many things to show off this week, but I have tidied up a sketch and have found another interesting doodle from my recent sketchbook. First up is a clean up concept of the beast pulled ship idea we had. This time you can see how … More Art Dump #83

Weekly Update #104

Welcome back again to this week’s Dev Blog. A bit of behind the scenes work this week which is never very interesting to talk about or show but progress is progress. We’ve set up a meeting tomorrow (Friday) evening to go through and review the Vendettas along with anything else that needs fixing. We’ve been … More Weekly Update #104