Weekly Update #243

Ahoy there dearest readers! Another week of lockdown and we’re all slowly getting used to this new normal. Hopefully everyone is doing well and hasn’t lost their sanity yet 😀 This week Simon has been doing some outstanding work with the Token sets required for our reprint. So much so that they’re all done and … More Weekly Update #243

Weekly Update #238

Ahoy dear readers! Welcome back again to the dev blog for us here at Grimwolden Games. This week we’ve been rather productive! First up Simon has been busy diving back into the files. He’s sorting through our Drive storage, arranging the latest sculpts / trying to find them and starting them on the run for … More Weekly Update #238

Weekly Update #237

Ahoy there dear readers and welcome back! This week I’ve been deep diving on the faction cards and they’re all starting to come together. First up I went through and did all the cards for the Hantu, rewriting rules and recosting as I went. Then after that I went through the Mime cards and I’m … More Weekly Update #237

Weekly Update #236

Ahoy there dearest readers and welcome back to the Weekly update 😀 It’s been a good week for us with some further work on the Cards and various other bits and bobs. I’ve been busting out the faction cards starting with Cinder. Below you can see some of the examples. They’re looking pretty good and … More Weekly Update #236

Weekly Update #194

Welcome back dear readers! It’s time once again for another dance though the week that was. Drazz progress continues, with the legs refined and the upper thigh now have a bit of love. I’ve also mirrored it across and it’s starting to look pretty nifty. However the foot still bugs me, so if you’ve got … More Weekly Update #194

Weekly Update #193

Ahoy there savvy readers and welcome back once again to the weekly dev blog. And in a shocking twist I actually managed to get Zbrush open for the first time this year (wow that’s a sad statement on my time management). The main goal was to do some work on the legs and I spent … More Weekly Update #193

Weekly Update #192

Hello and welcome back again to the weekly dev post, and also happy chinese new year to those celebrating. This week has been good, more full on than I counted on but good none the less. Unfortunately there are no cool images again this week mostly because I have yet to open up the Drazz … More Weekly Update #192

Weekly Update #191

Thursday evening and I’m back at it again. Welcome back one and all to this week’s dev post. It’s been a good week with heaps done on the Hantu faction deck but unfortunately very little done on the drazz sculpt…mostly thanks to days like Tuesday where I spent 15 hours at work 😦 But looking … More Weekly Update #191

Weekly Update #190

Hello and welcome back to another week of dev updates. This week has been a week of two halves, one half being not quite as productive as the other. But starting with the positive, we now have two complete faction decks ready for playing. They may not be fully balanced but they certainly seem like … More Weekly Update #190