Weekly Update #155

Another Thursday and that means it’s time once again to take a peak at our progress from the week that was: The Shrubber’s hat is finished enough for now…or at least until we do a test print. The Shrubber’s hands have had a rough pass and they are looking cool and much more wooden/gnarled I’ve … More Weekly Update #155

Weekly Update #154

Ahoy and welcome back to the weekly dev post. While it had seemed like a straight forward week when we had started out, it quickly turned into one of those muddling weeks where not a lot gets done 😦 So looking at the done list this week, it might seem a bit lacklustre. I finished … More Weekly Update #154

Weekly Update #153

Welcome back to another dev post for Faith & Flintlocks. This week has been much kinder to me…still haven’t had a lot of free time but the little bits I’ve scrapped together I’ve at least managed to use constructively. I have been busy working on the Shrubber’s weapon. It is now looking quite tidy, though … More Weekly Update #153

Weekly Update #152

Hello and welcome back to the weekly Dev post. This week has unfortunately been a complete write off for me! I only started to recover from my stomach bug on Monday and then the rest of the week was spent catching up at work and finishing recovery 😦 Which means I did bugger all…luckily Simon … More Weekly Update #152

Weekly Update #151

Welcome back to another weekly Dev Blog. This week hasn’t been the most productive, I am literally lying on the floor typing this thanks to some stomach bug I’ve had since Tuesday and Simon is snowed under at work. However we have made some small progress: The Shrubber’s weapon has been rough out and has … More Weekly Update #151

Weekly Update #150

Hello again one and all. This week we’ve been busy with 3d prints and 3d sculpts. Diving into the week that was: The Sarcos has had a reprint on the 3d printer and has come up very nicely. The detail is a bit sharper and crisper, which means there shouldn’t be any tweaks till after … More Weekly Update #150

Weekly Update #149

Back again with weekly update number 149. I swear when we started this I never thought those numbers would get that high! Moving forward with the blog post, lets check out how the week has gone for us: I have gone back over the Sarcos and re-emphasised some of his details, thickened some areas and … More Weekly Update #149

Weekly Update #148

Hello and welcome back once again to the weekly dev post. This week we’ve been busy (Simon more than I) with our respective tasks as per the gantt chart and progress has been steady. We have been: Further progressing the Peregryn sculpt, pushing and tweaking her to match the art. The Sarcos has been thickened … More Weekly Update #148

Weekly Update #146

Welcome back once again to our weekly dev blog. This past week has seen us deep diving into our trello board and trying some new project management applications. But for a more in depth view we: Updated the Wou & Shrubber how to draw documents Tidied up the latest Shrubber concept pic. Started on the … More Weekly Update #146