The other character I was tasked with concepting was the large and angry Ophidia. I wanted it to feel very muscular and threatening but not particularly bright. It has a distinct dragon, sea monster, snake vibe to it. I can’t wait to see a full 3d sculpt of this bad boy. Any comments on favourite … More Ophidia Concept Silhouette Lineup
On time and ahead of schedule. One of the characters I was tasked with doing some concept work on was the tricky little Sarcos. A nimble, quick and nasty chap, with a strong dinosaur / raptor / lizard theme. I wanted to have a lean and fast looking sihouette.
The mighty Rhorlan Two Horn, big bertha in the flesh. Larger than the male One Horns, the female Two Horns are an impressive sight. Catching up on last week’s postings, here is a silhouette concept line up.
So my other task this week was to produce silhouette concepts for the varanid “sarcos” These little guys are deadly, slippery little close combat specialists. Leaping into combat, slicing stuff up and jumping out again.
So my other assignment (from last week) was to start working out the Chelonian “Pup” The pup’s were the young soldiers, naturally armored. A bit headstrong and reckless. But fairly capable. Trying to get a good solid form going for these guys – that is still interesting. Hard when I instinctively try to shroud the head … More Chelonian “Pup” full body silhouette concepts
Another round of silhouettes to finish off one of last weeks assignments 🙂 More variations on the Wou “Exalted”