Welcome back, this week on the Art Dump we’ve got some work in progress shots of the Two Horn and the Moschops! First up is a progress shot of the old girl, the Two Horn. I’ve now finished both sides of her face and she’s looking rather sharp. I just have to finish her upper … More Art Dump #80
It’s Sunday and that means Art Dump time! First up is a small update to the Two Horn. The most obvious thing in shot is the fixed up collar which now actually looks like a collar (bonus!). The shirt still needs to be re-topologized and then detailed up, which will help take care of the … More Art Dump #66
We’re this week with a doozy of an Art Dump. First up some awesome speed sculpts from Simon who was working at the Media Design School booth at Auckland’s Armageddon this weekend. Next out of the blocks is the latest Two Horn work in progress. She’s now got her boots, her weapon, some details slowly … More Art Dump #62
It’s the weekly Art Dump back again! This week we’ve got a real treat for you, another finished piece of character art from our artist Matt Forsyth (http://jobu57.wix.com/mattforsyth). This time we’ve got the mighty Moschops who will eventually be on a large base (50mm) so he’s one of our bigger models. Loosely related to their … More Art Dump #51
MOSCHOPS! One of my favourite characters from the game so far. He’s the big bad bouncer. From our initial silhouettes, he was meant to be fairly upright, strong and muscley. Big hands, and a nasty bony tail. Getting the hips to work with a tail proved problematic, and I’m still not happy with his abs/pelvis … More Moschops Concept Sculpt
Catching up on my posting from the other week. Here are some silhouette studies for the Varanid “Moschops” Big dinosaur-ish. Heavily built, aggressive. Built like a MMA fighter or a Bouncer. Covered in spikes or bony horns and with a big bony tail like a stegosaurus or ankylosaurus
I was just pushing how muscular and angular a moschops body could be. Trying to get him to be a hulking intimidating thing. But perhaps his head is getting a little lost.
Playing with the head concepts – had a few minutes to squish some polys together.
what’s this? time AND inspiration? whatever next? This is the varanid heavy “Moschops”