Chelonian “Pup” full body silhouette concepts

So my other assignment (from last week) was to start working out the Chelonian “Pup” The pup’s were the young soldiers, naturally armored. A bit headstrong and reckless. But fairly capable. Trying to get a good solid form going for these guys – that is still interesting. Hard when I instinctively try to shroud the head … More Chelonian “Pup” full body silhouette concepts

Silhouette Lineup

Trying to think about the different silhouettes for my weekly concepting goal… got a bit caught up in thinking about how the different characters would relate to each other. So I ended up doodling this… these are rough silhouettes for all of the characters in the game. Trying to get them as diverse and interesting … More Silhouette Lineup

Playtest 26-2-15

So last night we play tested: the new dice mechanic again – still really easy and quite satisfying. The new equipment deck – nicely varied and seems to be quite balanced. The equipment auction idea for game setup – which was interesting but needs some development. and finally the new injury deck. Injuries worked quite … More Playtest 26-2-15

Moschops 03

I was just pushing how muscular and angular a moschops body could be. Trying to get him to be a hulking intimidating thing. But perhaps his head is getting a little lost.