Talk like a pirate day 2016
Y’har hope ye had a merry talk like a pirate day. We sure did. #TalkLikeAPirateDay #TLAPD2016 #RumandBones #GrimwoldenGames
Y’har hope ye had a merry talk like a pirate day. We sure did. #TalkLikeAPirateDay #TLAPD2016 #RumandBones #GrimwoldenGames
Taking a leaf out of my colleagues blogging practice – I’m just going to drop all the pictures I’ve been working on for the Shelonians. There are a fair few pictures – so hold on to your hats. Starting with some head concepts and ideas – just trying to work out how their heads will … More Shelonian Art Dump
So last friday we managed to coerce our loyal play testers into another few rounds of Faith and Flintlocks. This was a fairly momentous occasion as it was the first time “outsiders” have seen or played with our new 3D models. It was also the first time we’ve played with what I refer to as … More PLAYTEST 18-09-15
Its taken me nearly a month – but I’ve finally had time to take, tweak and upload some photos of our awesome 3D printed models. These are the “Revision 1” models. Quick proof of concepts, to make sure our designs and techniques are going in the right direction. The final models are going to be … More VERSION #01 3D Prints!
So, continuing my foray into armored tortoise people… here were a few more concepts into the elders design – trying out different concepts of what the armored growth might be like…
So i’m really digging sketchbook at the moment. Trying to get back into concept art is really fun, remembering how to model with paint is also fun… and i’m slowly getting faster. So here are 3 variations on a quick pup silhouette. Going for Hippy, Punk, and Army Recruit… I think the recruit came out … More Pup Concepts
I was feeling a bit bad about Mark’s weekly post where He talked about not doing very much towards the game. My real life has been getting a bit busy of late. I’ve been involved with producing 9 different short films all at the same time. But that doesn’t mean I’ve neglected our game – … More Shelonian Elder Concepts
So after doing that anatomy class. I also stumbled in to a toy store, where they were having a Disney infinity sale. For a while now, I’ve been fascinated with the design work that has gone into taking so many different iconic characters and unifing them into one, really interesting style. I style I would … More Moschops Concept REV 1.2
So one of the other exercises from the modelling class I took was an anatomy study in the form of a L’Écorché sculpt. The term écorché, literally means “flayed” or “without skin” and is a rendition of the human form with all the bones and muscles exposed. It helps when creating any picture of the … More L’Écorché study
So, One of the reasons that the Drazz Concept took so long, is I got involved in a Zbrush Class. While I’ve been working in 3D for a long time, and i’ve sort of picked up Zbrush along the way – I’ve never done any formal training in it. So when this opportunity came up, … More Flintlock Render