Weekly Update #273

Hello lovely internets.

Again Mr Mark finds himself busy with real world problems, and I find myself typing things for the ether to read.

This has been a relatively productive week for me. I had a review session with Jono, our graphic designer, who has made some developments with gameplay iconography.

And I managed to get the Pup sculpt somewhere I’m starting to be happy with.

After blocking out the base shapes in Zbrush, building a rough rig in maya, posing, deciding he looked horrible and starting again… several times. I’ve finally got him to a place where the pose makes sense and is starting to have some energy. Looking forward to printing this guy.

Hopefully that will happen next week.

Until that fateful time, I bid you adieu.


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s