Art Dump #116

Welcome back to another does of the weekly Art Dump. This week we’ve got plenty of work in progress shots from various parts of our development. First up is some concept work Simon work has been doing for the Peregryn. Continuing on with the bird theme, here is an updated WIP of the Tyton. Next … More Art Dump #116

Weekly Update #137

Welcome back to the latest weekly dev post. Getting straight into our list of what we achieved for the week that was: Simon has started posing work on the Tyton (and he is looking rather sharp!). Simon has also been tempted into starting some blocking and rough concepting of the Peregryn. The Sarcos has had … More Weekly Update #137

Weekly Update #120

Whoops! This was meant to go out yesterday but it appears I have been a tad preoccupied with regular work! Better late than never! Starting off with out not very impressive done list: Simon and I have been flogged at work and have basically zero time to actually work on Faith & Flintlocks 😦 However … More Weekly Update #120

Weekly Update #117

This week on the Weekly Update we’ve got some surprise sculpting from Simon, more progress on the Ophidia and even some rules work! It seems we’ve somehow managed a week of maximum effort, great work us! To break it down we: Finished all the belts, clasps and straps for the Ophidia. Filled all the awkward … More Weekly Update #117

Art Dump #84

This week on the Art Dump we’re still rocking sketches and doodles thanks to a lacklustre week and very little happening on the 3d front at the moment. Our first doodle is a refinement of last week’s moukin character concept. I managed to further push the sea captain and seagull feel for the character (amazing … More Art Dump #84

Art Dump #83

It’s Sunday and that means Art Dump day. Not too many things to show off this week, but I have tidied up a sketch and have found another interesting doodle from my recent sketchbook. First up is a clean up concept of the beast pulled ship idea we had. This time you can see how … More Art Dump #83