Hello and welcome back to the weekly Art Dump here at Grimwolden Games. First up is an update of the One Horn sculpt that we’ve got happening. As you can see he’s starting to look pretty tidy. Though I’m not liking the satchel and will have to redo that but for the moment it’s probably … More Art Dump #46
Oh Snap! Pretty pictures arriving on time this week! Now over the last week I have continued to focus on the Ophidia, mostly because I like the character but also because I find him an interesting challenge. How do you put normal clothes on him, how do you make him look more sapient and less … More Sunday Art Dump 12th of July
Missed it by that much, or at least that’s what I’m telling myself as I post up my Sunday Art Dump on a Monday. So yes one day late and a bit light on variety but I still hope you enjoy some pretty pictures. This week I’ve got 2 pictures of the Ophidia to show … More Sunday Art Dump 5th of July
So Since Mark had finished the first test sculpt – I thought it would be a good idea to try the first test print. So this is still a work-in-progress. The final quality will be much much better than this. Also I still need to clean it but with my dremel, not just my fingernail. … More Ophidia test print
One of my goals for this week (as I’m sure you’re well aware) is to get some rough concept sculpts done so that we can take them, 3D print them, and get a feel for how they will look on the tabletop. It is also an excuse to get more practice in with Zbrush 🙂 … More Ophidia Concept Sculpt
The other character I was tasked with concepting was the large and angry Ophidia. I wanted it to feel very muscular and threatening but not particularly bright. It has a distinct dragon, sea monster, snake vibe to it. I can’t wait to see a full 3d sculpt of this bad boy. Any comments on favourite … More Ophidia Concept Silhouette Lineup
So this weeks assignment was the monstrous Gaaresh Ophidia. A hulking snake like behemoth. Slow, powerful. A little clumsy when it comes to technology.