Weekly Update #215

Ahoy there dear readers!

Nice to see you back again after another week πŸ˜€

Good news is that the Change Log / Testing Log has been set up and is ready to go. I’ve already put in one change into the change log and filled out the playtest results including my impressions of upgrades. Turns out Mimery was a way too good as it stood (could use it every activation for very little down side) but the rest of the Mime’s gear was over costed.

I’d say we’re slowly starting to slide our way into proper beta testing finally!

Unfortunately the rest of my planned work was less successful due to me being sick. Most nights I was in bed after putting the kids down and tidying the house. Not the most exciting of weeks I’ve ever had.

On the up side I have been able to follow up with Dan and Matt. I’ve also been looking at getting some environment pieces done by a friend of Simon’s.

This coming week I’m planning another playtest so I can keep filling out the Testing Log, and tweaking the upgrades. I’d also be keen to further the terrain / hard & soft cover, I’ll see if I can pass that one off to Simon to fix up. And I need to finish the Drazz / get closer to finishing it.

Until next week, take it easy πŸ™‚


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