Weekly Update #224

Welcome back once again dear readers 😀 It’s been a decent week, a few ups and a few downs but we’ve continued on our merry way. The ups were good. Feedback was sent out, the Drazz has some further work on it and I updated some of the components for the test game, which means … More Weekly Update #224

Weekly Update #219

Ahoy there dear readers and welcome back once again to another of our weekly dev posts! This week has been just as busy as last week but somehow we actually managed to make some progress 😀 First up we’ve given the go ahead to our friend doing the environment art piece. Second Matt has basically … More Weekly Update #219

Weekly Update #215

Ahoy there dear readers! Nice to see you back again after another week 😀 Good news is that the Change Log / Testing Log has been set up and is ready to go. I’ve already put in one change into the change log and filled out the playtest results including my impressions of upgrades. Turns … More Weekly Update #215

Weekly Update #213

AAaaaand we are back! Ahoy there dear readers. Apologies for the lack of a post last week but I was all but dead from work so it just wasn’t going to happen. But this week, well that’s a different story. I’ve done a test print of my cheat sheet, which I quickly found lacking! I’ve … More Weekly Update #213

Weekly Update #195

Hello and welcome back dear readers for another weekly installment of our Faith & Flintlock dev blog. This week has been a tad hit or miss. On the hit side we managed yet another playtest (2 in as many weeks!). This time the game was on Tabletop Simulator, and while it went well, it certainly … More Weekly Update #195

Weekly Update #194

Welcome back dear readers! It’s time once again for another dance though the week that was. Drazz progress continues, with the legs refined and the upper thigh now have a bit of love. I’ve also mirrored it across and it’s starting to look pretty nifty. However the foot still bugs me, so if you’ve got … More Weekly Update #194

Weekly Update #163

Welcome back again, This week I’m back on duty having decided that working 14 hour days at work perhaps weren’t the best use of my time 😀 Sculpting has been slow this week though the Shrubber now has some detailed leaves instead of the tongue shaped clumps of before. The backstory is chugging along at … More Weekly Update #163

Weekly Update #136

Hello all and welcome back to this week’s Dev post. This week has been ok for progress though not as good as it could have been thanks to a sick daughter 😦 But we did still manage to: Have a successful playtest of Faith & Flintlocks on Tabletop Sim! Finished roughing out the Sarcos sculpt. … More Weekly Update #136

Weekly Update #93

It’s Thursday and time for our weekly dev blog. This week we’ve both been very busy pushing forward on several fronts and to top it all off we even managed a play test today! So on our list of goals this week we: The Two Horn’s development has been leaping forward with some fixes of … More Weekly Update #93

The Weekly Update

Another week bites the dust and we’ve even managed a play test and meet up to boot! Last Friday we were able to spend the evening playing through a scenario and discussing many of the problems areas we’re having with the game at the moment. It was great, the game was fun and good times … More The Weekly Update