Weekly Update #238

Ahoy dear readers! Welcome back again to the dev blog for us here at Grimwolden Games. This week we’ve been rather productive! First up Simon has been busy diving back into the files. He’s sorting through our Drive storage, arranging the latest sculpts / trying to find them and starting them on the run for … More Weekly Update #238

Weekly Update #237

Ahoy there dear readers and welcome back! This week I’ve been deep diving on the faction cards and they’re all starting to come together. First up I went through and did all the cards for the Hantu, rewriting rules and recosting as I went. Then after that I went through the Mime cards and I’m … More Weekly Update #237

Weekly Update #236

Ahoy there dearest readers and welcome back to the Weekly update 😀 It’s been a good week for us with some further work on the Cards and various other bits and bobs. I’ve been busting out the faction cards starting with Cinder. Below you can see some of the examples. They’re looking pretty good and … More Weekly Update #236

Weekly Update #190

Hello and welcome back to another week of dev updates. This week has been a week of two halves, one half being not quite as productive as the other. But starting with the positive, we now have two complete faction decks ready for playing. They may not be fully balanced but they certainly seem like … More Weekly Update #190

Art Dump #67

We’re once again back with our latest Art Dump updates. First up is some more work on the Two Horn. Here she is now in a pleated skirt ensemble. This actually helps add some interest to that area rather than being just a large flat area which is sometimes a pain when it comes to … More Art Dump #67