WEEKLY UPDATE #61

Hi, hello and howdy. We’re back again with our weekly developers update. First up its been a busy working week as per the norm for the last few weeks 😦 I seriously can’t believe its not Friday yet! Bring on the weekend! But at least we still managed some Grimwolden Games work in between work, … More WEEKLY UPDATE #61

Weekly Update #60

We’re back as usual to provide another dose of the weekly update. This week has been just as busy as last week for us so development has slowed slightly. But we’ve none the less been able to forge ahead little by little. This week we’ve: Basically fleshed out the Pup’s weapon, and a final locked … More Weekly Update #60

Weekly Update #57

Hello hello and welcome back all to our latest weekly development update. This week we haven’t managed much in terms of gameplay development but the art and concept side has been chugging along strong. Completed this week: We have locked down the Tyton’s weapon concept Locked down the Elder’s weapon concept Finally nailed the Wou’s … More Weekly Update #57

Weekly Update

Once again we’re back at Thursday for the weekly update. Before I get into the update I was wondering do you think its worth numbering these updates (weekly update #20, or episode 24 of the weekly updates, or some other cool name for it) so we can easily search them, can differentiate between them or … More Weekly Update