Weekly Update #223

Ahoy there dear readers! Welcome back once again to the weekly dev blog! This week has been a good-ish week. We’ve sent feedback out to Dan, the Drazz has had further development and Simon and I have put together feedback for Tony on the environment piece (though we’ve yet to actually send it through, whoops!). … More Weekly Update #223

Weekly Update #193

Ahoy there savvy readers and welcome back once again to the weekly dev blog. And in a shocking twist I actually managed to get Zbrush open for the first time this year (wow that’s a sad statement on my time management). The main goal was to do some work on the legs and I spent … More Weekly Update #193

Weekly Update #186

This week we’re back with more Drazzy goodness! So for the first time in a while I have actually managed to put some proper time into the Drazz and it is starting to come together quite well. Also Simon has been enjoying his holiday gallivanting about the country and we have received the first draft … More Weekly Update #186

Weekly Update #173

Hello dear readers! I’m posting this at a slightly later time (it’s actually early in the morning for me) due to the fact that last night after work I was just plain exhausted and so the desire to sleep was far stronger than the desire to blog. The week has been interesting but not outstandingly … More Weekly Update #173

Weekly Update #161

Welcome once again to the weekly dev blog. This week we’ve been chugging along nicely with work on the Shrubber and rules. As I mentioned last week my intention was to finish the belt and that is now done with some ammo pouches added to the belt…though I’ll have to be careful not to cover … More Weekly Update #161

Weekly Update #151

Welcome back to another weekly Dev Blog. This week hasn’t been the most productive, I am literally lying on the floor typing this thanks to some stomach bug I’ve had since Tuesday and Simon is snowed under at work. However we have made some small progress: The Shrubber’s weapon has been rough out and has … More Weekly Update #151

Art Dump #119

Welcome back once again to our Art Dump. This week thanks to a mid week sickness, we don’t have huge progress to show off but we’ve still got some cool progress on the Sarcos. First up here’s a shot of his cool ninja knives he keeps stored on his back. Just have to finish making … More Art Dump #119

Art Dump #117

This week on the Art Dump we’ve got some updates from Simon on the Tyton and some further progress on the Sarcos. First up lets have a look at the Tyton. Above we’ve got him standing triumphantly over his latest prey.  All in all he is looking like a really cool model. And below we’ve … More Art Dump #117

Art Dump #116

Welcome back to another does of the weekly Art Dump. This week we’ve got plenty of work in progress shots from various parts of our development. First up is some concept work Simon work has been doing for the Peregryn. Continuing on with the bird theme, here is an updated WIP of the Tyton. Next … More Art Dump #116

Art Dump #114

Hello and welcome back to the Art Dump. This week we’re Sarcos centric, showing off our progress and where we’ve come from. First up is a mid week render. At this point he was still missing any of his equipment. Now we can see his current status with bags, a satchel some equipment and a … More Art Dump #114