Welcome back to the Art Dump for Sunday the 15th. This week is a bit of a menagerie of different art, I have some random doodles of some possible creatures / characters in Grimwolden, a concept of a piece of tabletop terrain and a weapon concept or two. So without further ado:
Up first we have two musket concepts. Trying to keep to the style big and chunky was the goal but I also wanted it to look like a long barrelled rifle. The left one definitely achieved the chunky style though perhaps I like the right one more which has some sort of supplies / baggage strapped to the top of it. The baggage would work in real life I suppose but it could look cool on a model.
Up next is a little concept which I hope to try and sculpt and then print (was on the cards for last week but other things cropped up ;P). I was going for a type of ancient ruin covered in moss and vines. Probably slightly roman / greek esk in look.