Weekly Update #89

It’s Thursday and that means an update blog. Welcome to any of the new followers who have liked us recently, always a pleasure to have more people interested in our game and world 🙂 So how have we tracked over the recent week that was? We managed to: Block in the remaining details for the … More Weekly Update #89

Weekly Update #56

Welcome back guys and gals for another weekly update. First up, what have we achieved this week: The Isogorean’s pre-canned gang have had another pass to strengthen their theme and feel. The Tyton’s weapon has had further development but is proving slightly tougher than the rest to nail down. The Elder’s weapon is mostly locked … More Weekly Update #56

PLAYTEST 18-09-15

So last friday we managed to coerce our loyal play testers into another few rounds of Faith and Flintlocks. This was a fairly momentous occasion as it was the first time “outsiders” have seen or played with our new 3D models. It was also the first time we’ve played with what I refer to as … More PLAYTEST 18-09-15

Playtest 21-03-15

This saturday we organized another playtest for the game but this time with fresh meat (people new to the game) and wow was it a really informative play through. -We found what kind of setups don’t work. -We were reminded about our sometimes lackluster terrain. -Found that the base mechanic for the game was solid … More Playtest 21-03-15

Playtest 26-2-15

So last night we play tested: the new dice mechanic again – still really easy and quite satisfying. The new equipment deck – nicely varied and seems to be quite balanced. The equipment auction idea for game setup – which was interesting but needs some development. and finally the new injury deck. Injuries worked quite … More Playtest 26-2-15