Weekly Update #136

Hello all and welcome back to this week’s Dev post. This week has been ok for progress though not as good as it could have been thanks to a sick daughter 😦 But we did still manage to: Have a successful playtest of Faith & Flintlocks on Tabletop Sim! Finished roughing out the Sarcos sculpt. … More Weekly Update #136

Weekly Update #93

It’s Thursday and time for our weekly dev blog. This week we’ve both been very busy pushing forward on several fronts and to top it all off we even managed a play test today! So on our list of goals this week we: The Two Horn’s development has been leaping forward with some fixes of … More Weekly Update #93

The Weekly Update

Another week bites the dust and we’ve even managed a play test and meet up to boot! Last Friday we were able to spend the evening playing through a scenario and discussing many of the problems areas we’re having with the game at the moment. It was great, the game was fun and good times … More The Weekly Update

PLAYTEST 18-09-15

So last friday we managed to coerce our loyal play testers into another few rounds of Faith and Flintlocks. This was a fairly momentous occasion as it was the first time “outsiders” have seen or played with our new 3D models. It was also the first time we’ve played with what I refer to as … More PLAYTEST 18-09-15

Playtest 21-03-15

This saturday we organized another playtest for the game but this time with fresh meat (people new to the game) and wow was it a really informative play through. -We found what kind of setups don’t work. -We were reminded about our sometimes lackluster terrain. -Found that the base mechanic for the game was solid … More Playtest 21-03-15