Art Dump #88

Welcome back to the weekly Art Dump! This week we’ve got some sketches of the Ophidia I did to try and understand how he was posed, his anatomy and his equipment . I find it’s handy to have as much reference as possible when sculpting so if that means drawing the character from multiple angles … More Art Dump #88

Weekly Update #109

Once again we return from our hiding places with our weekly update. This week has been both good and bad in terms of progress: We had a fantastic day on Tuesday of boardgames but more importantly, several hours of play testing Faith & Flintlocks. Our friends enjoyed it but boy oh boy did they come … More Weekly Update #109

Art Dump #87

Sunday Art Dump day! First up are some progress shots showing where we started with the Ophidia and where he is at now. As you can see he started as a rather lumpy mess, but is now showing some promise! Finally for this week is a super awesome test render Simon has done of the … More Art Dump #87

Weekly Update #108

Welcome back to this week’s dev blog. Once again we’ve been busy squeezing a few extra hours into Faith & Flintlocks development after work and between daddy duties. But what have we achieved this week: Simon has done more work on the Moschops, continuing to fix him up. I have started roughing out the Ophidia … More Weekly Update #108

Art Dump #86

We’re back as usual with some more cool pics on this week’s Art Dump. First up this week is an awesome Moschops render from Simon. This model is seriously looking great, he’s now got a face full of character, exaggerated features and a cool pose. I am really looking forward to getting this guy in … More Art Dump #86

Weekly Update #107

Once again into the breach with the weekly update. This week we’ve got some exciting pictures of a 3d print of the Two Horn to share! But first things first, what did we achieve this week? We finished overhauling the Isogorean fluff. It should now all be up to date with the latest theme and … More Weekly Update #107

Art Dump #85

Welcome back to the Art Dump, this week we’ve got two random sketches of potential characters and one quick speed sculpt concept following on from last week. First up is a ‘generic snakeman priest dude’ as my wife elegantly put it. We were at one stage considering some characters something along this line of thinking … More Art Dump #85

Weekly Update #106

Welcome back, this week we’ve been mostly busy with fluff, backstory and world building. And while that doesn’t leave a lot to show for our work it has been quite fun to get back into the story of our world and our characters. In terms of what we’ve actually achieved this week: We have started … More Weekly Update #106

Art Dump #84

This week on the Art Dump we’re still rocking sketches and doodles thanks to a lacklustre week and very little happening on the 3d front at the moment. Our first doodle is a refinement of last week’s moukin character concept. I managed to further push the sea captain and seagull feel for the character (amazing … More Art Dump #84