Weekly Update #149

Back again with weekly update number 149. I swear when we started this I never thought those numbers would get that high! Moving forward with the blog post, lets check out how the week has gone for us: I have gone back over the Sarcos and re-emphasised some of his details, thickened some areas and … More Weekly Update #149

Weekly Update #148

Hello and welcome back once again to the weekly dev post. This week we’ve been busy (Simon more than I) with our respective tasks as per the gantt chart and progress has been steady. We have been: Further progressing the Peregryn sculpt, pushing and tweaking her to match the art. The Sarcos has been thickened … More Weekly Update #148

Weekly Update #146

Welcome back once again to our weekly dev blog. This past week has seen us deep diving into our trello board and trying some new project management applications. But for a more in depth view we: Updated the Wou & Shrubber how to draw documents Tidied up the latest Shrubber concept pic. Started on the … More Weekly Update #146

Weekly Update #145

Hello and welcome back to another of our weekly Dev blogs. This week Simon has been knees deep in 3d printing territory along with further progress on a few fronts: The Sarcos has had a test print, along with the Cinder themed Sarcos we had done previously. Both the Moschops and Ophidia have had a … More Weekly Update #145

Art Dump #121

Art Dump number 121 to finish the year. This week we’re going Sarcos heavy. First up some work in progress shots of the chap. Interesting fact, apparently lizardmen never wear shoes…or at least that is my conclusion from looking for reference of lizardmen or lizard creatures with shoes. It seems regardless of how fancy they … More Art Dump #121

Weekly Update #142

It’s here, the final Dev blog for 2017. First up lets check our last progress report for the year: The Sarcos as of the time of this posting is almost complete with only his feet remaining to be done. I have tweaked his head, fixed his hands and arms and smoothed some of his tail. … More Weekly Update #142

Weekly Update #141

Hello and welcome back to the penultimate Dev blog for this year. With Christmas and New Years right around the corner we are looking forward to some time in the sun and relaxing playing tabletop games. But first we need to finish our checklist for the year, so lets check in on our progress for … More Weekly Update #141

Art Dump #119

Welcome back once again to our Art Dump. This week thanks to a mid week sickness, we don’t have huge progress to show off but we’ve still got some cool progress on the Sarcos. First up here’s a shot of his cool ninja knives he keeps stored on his back. Just have to finish making … More Art Dump #119

Art Dump #118

It’s Sunday and that means it’s time for some art….Unfortunately I almost forgot about today’s blog so you’ll have to excuse the poor low light photos of some sketches included below 😦 First up we’ve got some more work on the Sarcos sculpt. This close up shot shows his belt and waist area. You can … More Art Dump #118

Weekly Update #139

Hello all and welcome back to another weekly Dev blog. First up let’s dive in to the week that was: The Sarcos has been trucking along quite well. His jacket / vest is done, along with his sleeves and pants. I have done his buttons on his shirt but have realized I need to scale … More Weekly Update #139