Weekly Update #184

Ahoy there dearest readers! How goes it this week? For us it’s been semi-productive, mostly because of the work of our character artist Matt. Though I haven’t had time to touch the Drazz (sad I know), I have at least better codified the starting set up of terrain and after a discussion with Simon laid … More Weekly Update #184

Weekly Update #144

Welcome back once again to our weekly Dev blog. Things have continued to slowly fire up this week at Grimwolden Games. This week we: Tidied up a mashup concept picture of the Wou. Still not super happy with the head but good enough to pass onto our artist friend. Have finalized the Perry character art. … More Weekly Update #144

Art Dump #115

This week we’ve got some new sketches to gander at in the Art Dump. So one of the things I try and do is to crank out a sketch or two each day, and while I’m not super consistent at it these days I figured I’d at least try to make use of the time … More Art Dump #115

Art Dump #112

Over this past week I’ve been busy sketching up a storm of concepts for the Sarcos’s sculpt. I’ve been trying to nail down what his outfit could be and what style he would be going for. This above is by far my favourite sketch and what I’m probably going to be working towards with the … More Art Dump #112

Art Dump #90

Welcome back to the weekly Art Dump once again. This week we’ve got some work in progress shots from the Ophidia sculpt and our new awesome banner! First up I did a quick silhouette shot of the big guy. The funny thing is his current silhouette is surprisingly close to some of our earliest silhouette … More Art Dump #90

Art Dump #88

Welcome back to the weekly Art Dump! This week we’ve got some sketches of the Ophidia I did to try and understand how he was posed, his anatomy and his equipment . I find it’s handy to have as much reference as possible when sculpting so if that means drawing the character from multiple angles … More Art Dump #88

Art Dump #87

Sunday Art Dump day! First up are some progress shots showing where we started with the Ophidia and where he is at now. As you can see he started as a rather lumpy mess, but is now showing some promise! Finally for this week is a super awesome test render Simon has done of the … More Art Dump #87

Art Dump #85

Welcome back to the Art Dump, this week we’ve got two random sketches of potential characters and one quick speed sculpt concept following on from last week. First up is a ‘generic snakeman priest dude’ as my wife elegantly put it. We were at one stage considering some characters something along this line of thinking … More Art Dump #85

Art Dump #84

This week on the Art Dump we’re still rocking sketches and doodles thanks to a lacklustre week and very little happening on the 3d front at the moment. Our first doodle is a refinement of last week’s moukin character concept. I managed to further push the sea captain and seagull feel for the character (amazing … More Art Dump #84