Weekly Update #194

Welcome back dear readers! It’s time once again for another dance though the week that was. Drazz progress continues, with the legs refined and the upper thigh now have a bit of love. I’ve also mirrored it across and it’s starting to look pretty nifty. However the foot still bugs me, so if you’ve got … More Weekly Update #194

Weekly Update #136

Hello all and welcome back to this week’s Dev post. This week has been ok for progress though not as good as it could have been thanks to a sick daughter 😦 But we did still manage to: Have a successful playtest of Faith & Flintlocks on Tabletop Sim! Finished roughing out the Sarcos sculpt. … More Weekly Update #136

The Weekly Update

Another week bites the dust and we’ve even managed a play test and meet up to boot! Last Friday we were able to spend the evening playing through a scenario and discussing many of the problems areas we’re having with the game at the moment. It was great, the game was fun and good times … More The Weekly Update

PLAYTEST 18-09-15

So last friday we managed to coerce our loyal play testers into another few rounds of Faith and Flintlocks. This was a fairly momentous occasion as it was the first time “outsiders” have seen or played with our new 3D models. It was also the first time we’ve played with what I refer to as … More PLAYTEST 18-09-15

Playtest 26-2-15

So last night we play tested: the new dice mechanic again – still really easy and quite satisfying. The new equipment deck – nicely varied and seems to be quite balanced. The equipment auction idea for game setup – which was interesting but needs some development. and finally the new injury deck. Injuries worked quite … More Playtest 26-2-15