Weekly Update #141

Hello and welcome back to the penultimate Dev blog for this year. With Christmas and New Years right around the corner we are looking forward to some time in the sun and relaxing playing tabletop games. But first we need to finish our checklist for the year, so lets check in on our progress for … More Weekly Update #141

Weekly Update #138

It’s Thursday (for me at least) and that means it’s time for another Dev post. This week has been ok for us, though I have had a busy few days and haven’t achieved quite as much as I would have like. But we did manage to: Have another digital playtest! This time Simon had further … More Weekly Update #138

Weekly Update #137

Welcome back to the latest weekly dev post. Getting straight into our list of what we achieved for the week that was: Simon has started posing work on the Tyton (and he is looking rather sharp!). Simon has also been tempted into starting some blocking and rough concepting of the Peregryn. The Sarcos has had … More Weekly Update #137

Weekly Update #136

Hello all and welcome back to this week’s Dev post. This week has been ok for progress though not as good as it could have been thanks to a sick daughter 😦 But we did still manage to: Have a successful playtest of Faith & Flintlocks on Tabletop Sim! Finished roughing out the Sarcos sculpt. … More Weekly Update #136

Art Dump #114

Hello and welcome back to the Art Dump. This week we’re Sarcos centric, showing off our progress and where we’ve come from. First up is a mid week render. At this point he was still missing any of his equipment. Now we can see his current status with bags, a satchel some equipment and a … More Art Dump #114

Weekly Update #135

Welcome back once again to the weekly update. First up is our usual review of what we’ve worked through this week: As you can see in this week’s image I have been busy at work roughing out the Sarcos sculpt. So far roughed out a jacket, belts, baggies, pants and some still to be decided … More Weekly Update #135