Weekly Update #133

Once again welcome back to the weekly dev blog. This week we continue on with the push for Tabletop Simulator and more models! To be specific we have: I have started creating the splits for the Ophidia and have also filled in a few holes which could have caused casting issues. Simon has continued to … More Weekly Update #133

Art Dump #111

This week on the Art Dump we’ve got some cool renders of the Ophidia from Simon and what is likely a final Zbrush render of the Ophidia from me. First up are the cool renders! Following up we’ve got my render out of Zbrush. You can see he looks pretty cool and is full of … More Art Dump #111

Weekly Update #132

Hi there and welcome back to the regular Dev Blog. Work has been progressing at a steady pace this week: Simon has been busy prepping stuff for Tabletop Simulator. He now has a 3 foot table set up with 1/2 foot boarder around it and a texture that gives everything else a sense of scale. … More Weekly Update #132

Weekly Update #127

We’re back once again with the Weekly Update. First things first, let’s have a look at what we achieved this week: I’ve tidied up the Ophidia’s giant claws and have retopologized his main body. I’ve also tweaked his fins / spines again after some further feedback from Simon. We’ve had a look through the current … More Weekly Update #127

Weekly Update #124

Hello and welcome back to another weekly Dev blog. First up our list of what we achieved this week: The Ophidia didn’t get as much love as I had planned. But at least his right arm now has the correct anatomy and we’ve taken a bash at updating his face. Simon has been tweaking the … More Weekly Update #124

Art Dump #103

This week on the Art Dump Simon has been kind enough to whip up some awesome coloured renders of the Moschops. As you can see below they are looking great and I can’t wait to see this model on the table. And with that we come to the end of another Art Dump, until next … More Art Dump #103

Art Dump #102

Welcome back to the weekly Art Dump. This week we’ve got a few sketches and an update on the Ophidia sculpt. First up is a quick snap shot of my progress with the Ophidia sculpt. Following on from that we’ve got a quick concept of an upside down ship that is also a bar / … More Art Dump #102

Weekly Update #122

Hi all, welcome back to the regular Weekly Dev blog. Good to be back this week after completely missing the boat last week. First up let’s have a look at what we achieved over the last two weeks, heads up probably not much 😦 I have progressed on and tidied up the movement rules to … More Weekly Update #122

Weekly Update #121

Welcome back to our regular weekly update post! First up is our achieved list which frankly isn’t going to be great this week as regular work continues it’s assault on our Faith & Flintlocks development time! We didn’t manage any 3d sculpting 😦 But we did have a good discussion over the weekend when we … More Weekly Update #121

Weekly Update #119

Hello and welcome back again to our weekly update. This week has been a blur for myself though Simon has managed to salvage the week producing some cool work. What we accomplished this week: The Ophidia has had some further work done on his head and muscles though neither is complete. The Fortune cards have … More Weekly Update #119