Weekly Update #191

Thursday evening and I’m back at it again. Welcome back one and all to this week’s dev post. It’s been a good week with heaps done on the Hantu faction deck but unfortunately very little done on the drazz sculpt…mostly thanks to days like Tuesday where I spent 15 hours at work 😦 But looking … More Weekly Update #191

Weekly Update #165

Choo choo! here comes the Weekly Update express pulling into station. This week I’ve actually had some time to do some sculpting work! As you’ll see below, the Shrubber has grown some proper leaves and they are quickly spreading over his body. His belt has also had a slight alteration. Following up on that Simon … More Weekly Update #165

Weekly Update #160

Hello and welcome back once again to the weekly dev blog. This week we’ve locked down a few loose design questions and made some more head way on the sculpts. The Shrubber has had further tweaks based on feedback and Simon has exported some of the leaves he’s been trying. As you can see later … More Weekly Update #160

Weekly Update #159

Returning once again to the land of the living, it’s the weekly dev blog. This week I’ve been busy chasing a few of our projects along to see where they are stuck and what we can do to get them churning away again. I’ve also been fiddling with the Shrubber’s sculpt. The sculpt has a … More Weekly Update #159

Art Dump #119

Welcome back once again to our Art Dump. This week thanks to a mid week sickness, we don’t have huge progress to show off but we’ve still got some cool progress on the Sarcos. First up here’s a shot of his cool ninja knives he keeps stored on his back. Just have to finish making … More Art Dump #119

Art Dump #117

This week on the Art Dump we’ve got some updates from Simon on the Tyton and some further progress on the Sarcos. First up lets have a look at the Tyton. Above we’ve got him standing triumphantly over his latest prey.  All in all he is looking like a really cool model. And below we’ve … More Art Dump #117

Weekly Update #118

Welcome once again to our weekly update blog. This week we’ve got a few unexpected going ons and a few missed deadlines. First up what we’ve managed this week: The Tyton has had a change or two thanks to some new character art that we’ve had through from Matt our artist. Simon’s done a great … More Weekly Update #118

Weekly Update #116

Hello and welcome back to another instalment of our weekly development blog. This week we’ve been busy with Zbrush, file tidying and wiki editing. For a more accurate list: I’ve been busy adding buckles, clasps and detail to the Ophidia. I did say I would be re doing the topology of the body but I … More Weekly Update #116