Weekly Update #246

Ahoy there once again! Another good week for getting stuff done 🙂  Aside from a bit more TTS we’ve also been discussing fluff and backstory which has been a bit neglected of late. Simon has also been continuing to progress the 3d models. I on the other hand have copied our rules into a google … More Weekly Update #246

Weekly Update #239

Welcome back friends! Its been a good week for us, with progress on several fronts. First up Simon has been printing up a storm with both the Moschops and Tyton hitting the printer and then being primed. It’s certainly cool to see them as miniatures. I’d be keen to try give them a lick of … More Weekly Update #239

Weekly Update #237

Ahoy there dear readers and welcome back! This week I’ve been deep diving on the faction cards and they’re all starting to come together. First up I went through and did all the cards for the Hantu, rewriting rules and recosting as I went. Then after that I went through the Mime cards and I’m … More Weekly Update #237

Weekly Update #232

Ahoy there dear readers & welcome to what is probably the last dev post for 2019 😀 First up, what has been happening this week. Well as I said squeezing some time in to finish the Drazz was the plan and it certainly wasn’t easy between all the Christmas business.  But as you can see … More Weekly Update #232

Weekly Update #226

Ahoy there dearest readers and welcome back! It’s been another week full of distractions and sick children (seriously how are they getting sick now!). But on the up side I did manage a major push on the Drazz and now all of the arms are done with the exception of the lower hand holding the … More Weekly Update #226

Weekly Update #191

Thursday evening and I’m back at it again. Welcome back one and all to this week’s dev post. It’s been a good week with heaps done on the Hantu faction deck but unfortunately very little done on the drazz sculpt…mostly thanks to days like Tuesday where I spent 15 hours at work 😦 But looking … More Weekly Update #191

Weekly Update #165

Choo choo! here comes the Weekly Update express pulling into station. This week I’ve actually had some time to do some sculpting work! As you’ll see below, the Shrubber has grown some proper leaves and they are quickly spreading over his body. His belt has also had a slight alteration. Following up on that Simon … More Weekly Update #165

Weekly Update #160

Hello and welcome back once again to the weekly dev blog. This week we’ve locked down a few loose design questions and made some more head way on the sculpts. The Shrubber has had further tweaks based on feedback and Simon has exported some of the leaves he’s been trying. As you can see later … More Weekly Update #160

Weekly Update #159

Returning once again to the land of the living, it’s the weekly dev blog. This week I’ve been busy chasing a few of our projects along to see where they are stuck and what we can do to get them churning away again. I’ve also been fiddling with the Shrubber’s sculpt. The sculpt has a … More Weekly Update #159