Weekly Update #207

Ahoy dear readers! Welcome back to another dev post. I’d love to tell you how well we’ve done this week but personally we’ve been beset by more family being sick and severe workloads. On the upside, those we’ve somehow hoodwinked into working with us are powering on through. Dan continues to push through the Elder … More Weekly Update #207

Weekly Update #203

Ahoy there dear readers! Back at it again this week with another week of positive developments! This week I’ve managed to tidy up / re-mesh some of the Drazz, mostly focusing on the legs. Simon has had a chance to give some feedback on the Drazz. I’ve been going through our plans, making plans and … More Weekly Update #203

Weekly Update #200

Hello hello dear readers and welcome back again! This week we’ve got the Elder reveal and a few images of the Drazz in progress. First and foremost lets take a look at the absolutely awesome Elder: I think he looks so so very cool. He is old, cranky and armed with walking stick pistols! Big … More Weekly Update #200

Weekly Update #199

Ahoy there dear readers and welcome back once again to the weekly dev post! This week we’ve been busy trying to work and occasionally succeeding. However things were complicated by the midweek deadline I mentioned last week, along with digging a new drain line at home and Simon doing a night shoot for his work. … More Weekly Update #199

Weekly Update #187

Greetings and apologies dear readers. Last week was a write off for me, work was nuts and this week unfortunately isn’t much better. So while I have done a small bit of sculpting on the drazz (the cape is looking much better), it isn’t the amount of progress I was planning to have done. So … More Weekly Update #187

Weekly Update #184

Ahoy there dearest readers! How goes it this week? For us it’s been semi-productive, mostly because of the work of our character artist Matt. Though I haven’t had time to touch the Drazz (sad I know), I have at least better codified the starting set up of terrain and after a discussion with Simon laid … More Weekly Update #184

Weekly Update #147

Welcome back once again to our Weekly Dev blog where we dive into the week that was. This week has been an interesting one and a slightly hectic one for myself due to my wife giving birth to our latest addition to our family. Which is awesome and fantastic but not conductive for working. But … More Weekly Update #147

Weekly Update #146

Welcome back once again to our weekly dev blog. This past week has seen us deep diving into our trello board and trying some new project management applications. But for a more in depth view we: Updated the Wou & Shrubber how to draw documents Tidied up the latest Shrubber concept pic. Started on the … More Weekly Update #146

Weekly Update #144

Welcome back once again to our weekly Dev blog. Things have continued to slowly fire up this week at Grimwolden Games. This week we: Tidied up a mashup concept picture of the Wou. Still not super happy with the head but good enough to pass onto our artist friend. Have finalized the Perry character art. … More Weekly Update #144