Weekly Update #163

Welcome back again, This week I’m back on duty having decided that working 14 hour days at work perhaps weren’t the best use of my time 😀 Sculpting has been slow this week though the Shrubber now has some detailed leaves instead of the tongue shaped clumps of before. The backstory is chugging along at … More Weekly Update #163

Weekly Update #160

Hello and welcome back once again to the weekly dev blog. This week we’ve locked down a few loose design questions and made some more head way on the sculpts. The Shrubber has had further tweaks based on feedback and Simon has exported some of the leaves he’s been trying. As you can see later … More Weekly Update #160

Weekly Update #157

Welcome back readers We’re almost back to normal operations after some less than stellar weeks. As Simon mentioned last week I had some family issues but now everyone is back and feeling much better (or as well as can be). That combined with some crippling deadlines for work projects meant that my free time for … More Weekly Update #157

Weekly Update #146

Welcome back once again to our weekly dev blog. This past week has seen us deep diving into our trello board and trying some new project management applications. But for a more in depth view we: Updated the Wou & Shrubber how to draw documents Tidied up the latest Shrubber concept pic. Started on the … More Weekly Update #146

Art Dump #121

Art Dump number 121 to finish the year. This week we’re going Sarcos heavy. First up some work in progress shots of the chap. Interesting fact, apparently lizardmen never wear shoes…or at least that is my conclusion from looking for reference of lizardmen or lizard creatures with shoes. It seems regardless of how fancy they … More Art Dump #121

Weekly Update #141

Hello and welcome back to the penultimate Dev blog for this year. With Christmas and New Years right around the corner we are looking forward to some time in the sun and relaxing playing tabletop games. But first we need to finish our checklist for the year, so lets check in on our progress for … More Weekly Update #141

Art Dump #118

It’s Sunday and that means it’s time for some art….Unfortunately I almost forgot about today’s blog so you’ll have to excuse the poor low light photos of some sketches included below 😦 First up we’ve got some more work on the Sarcos sculpt. This close up shot shows his belt and waist area. You can … More Art Dump #118

Weekly Update #138

It’s Thursday (for me at least) and that means it’s time for another Dev post. This week has been ok for us, though I have had a busy few days and haven’t achieved quite as much as I would have like. But we did manage to: Have another digital playtest! This time Simon had further … More Weekly Update #138