Weekly Update #240

Ahoy there readers and welcome back once again to another dev post! This week has been great for us! First up Simon has been continuing with the 3d prints ready for a playtest set. I’ve also sorted through and fired off the rest of the models that he might not have had (Drazz, Shrubber, Sarcos, … More Weekly Update #240

Weekly Update #238

Ahoy dear readers! Welcome back again to the dev blog for us here at Grimwolden Games. This week we’ve been rather productive! First up Simon has been busy diving back into the files. He’s sorting through our Drive storage, arranging the latest sculpts / trying to find them and starting them on the run for … More Weekly Update #238

Weekly Update #237

Ahoy there dear readers and welcome back! This week I’ve been deep diving on the faction cards and they’re all starting to come together. First up I went through and did all the cards for the Hantu, rewriting rules and recosting as I went. Then after that I went through the Mime cards and I’m … More Weekly Update #237

Weekly Update #236

Ahoy there dearest readers and welcome back to the Weekly update 😀 It’s been a good week for us with some further work on the Cards and various other bits and bobs. I’ve been busting out the faction cards starting with Cinder. Below you can see some of the examples. They’re looking pretty good and … More Weekly Update #236

Weekly Update #233

Ahoy there dear readers and welcome back to the blog for 2020! A week later than I thought I’d be getting this post up but better late than never. Our new year was great and the holidays were fantastic. We played a lot of different board games and managed to clear our minds of work … More Weekly Update #233

Weekly Update #232

Ahoy there dear readers & welcome to what is probably the last dev post for 2019 😀 First up, what has been happening this week. Well as I said squeezing some time in to finish the Drazz was the plan and it certainly wasn’t easy between all the Christmas business.  But as you can see … More Weekly Update #232

Weekly Update #229

Ahoy there dear readers and welcome back! This week has been good. We’ve sent out some further review feedback on work being done. Simon has started to look at the Drazz for review and I’ve tidied up the playtest box…I then got a tad carried away: But can you blame me when it looks sooo … More Weekly Update #229

Weekly Update #228

Ahoy there dearest readers! Things have been trucking along nicely this week. Its Simon’s last week at work for the next 6 months, which means he’ll be freed up to put some time into Faith & Flintlocks again. Tony’s awesome art work of Gresbit looks great and is coming along well. I’ve penciled in a … More Weekly Update #228

Weekly Update #227

Ahoy there dear readers! Welcome back once again to the weekly dev post. Unfortunately I couldn’t pull anything together for last week’s post due to life and responsibilities but that’s ok as this week we’ve got a super cool sample from a first pass on our rulebook to share. But before we get to the … More Weekly Update #227