Weekly Update #69

Hello hello and welcome back to our normal Thursday update. I have to say that the last week was a bit a of a write-off with regards to Grimwolden work. But we’ve slowly been getting back on the horse this week and will have some cool update pics ready for the usual Sunday art dump. … More Weekly Update #69

Weekly Update #67

Welcome back one and all to our latest weekly update post. First things first, how have we done on our goals from last week: As we only had the one goal last week, this list is going to be rather small. But that being said, progress on the One Horn sculpt is progressing well. All … More Weekly Update #67

Weekly Update #66

It’s that time again when we look at the week that was. First up a wrap up of what we achieved: The One Horn sculpt continues to be refined. I have retopologized and fixed up the head, vest and started on the shirt. We briefly re-discussed a pipeline and our ideas for taking the model … More Weekly Update #66

Weekly Update #65

Welcome back one and all to another weekly update. I’ve been slowly getting back into the 3d sculpting groove and trying to find time to fit it into the daily schedule. I find if you don’t do it everyday then you lose focus, get rusty and stuff just slowly grinds to a halt. To help … More Weekly Update #65

Weekly Update #64

Here comes the Weekly Update hot off the press. So what was looking like a quiet week for myself in fact turned out to be slightly busy week at work dealing with engineers, drawings and other such fun 😦 But on the bright side we’ve still managed to make some progress: I have started reworking … More Weekly Update #64

Weekly Update #62

Once again we delve in to the week that was. And while it has been another ridiculously busy week at work I’m happy that I’ve been able pump out a number of Cinder concept sketches and a few other bits and bobs. So what exactly have we managed this week? The Cinder look and theme … More Weekly Update #62

WEEKLY UPDATE #61

Hi, hello and howdy. We’re back again with our weekly developers update. First up its been a busy working week as per the norm for the last few weeks 😦 I seriously can’t believe its not Friday yet! Bring on the weekend! But at least we still managed some Grimwolden Games work in between work, … More WEEKLY UPDATE #61

Weekly Update #60

We’re back as usual to provide another dose of the weekly update. This week has been just as busy as last week for us so development has slowed slightly. But we’ve none the less been able to forge ahead little by little. This week we’ve: Basically fleshed out the Pup’s weapon, and a final locked … More Weekly Update #60

Weekly Update #59

Holy moly where did the week disappear to? Many many apologies to you all for missing the usual Thursday update but my brain was fried yesterday after a 12+ hour day at work (woo crunch time yay -_-). But enough excuses from me, lets have a look at how our development has gone this week: … More Weekly Update #59