Weekly Update #270

Once again welcome back to the weekly update! I hope you’ve all had a good week, or at least not a bad week. Here at Grimwolden Games I’ve found myself still swamped with regular work with limited free time 😦 On the upside however I have at least managed to get back into to finishing … More Weekly Update #270

Weekly Update #238

Ahoy dear readers! Welcome back again to the dev blog for us here at Grimwolden Games. This week we’ve been rather productive! First up Simon has been busy diving back into the files. He’s sorting through our Drive storage, arranging the latest sculpts / trying to find them and starting them on the run for … More Weekly Update #238

Weekly Update #218

What it’s been a week already! Well I guess it’s time to welcome you all back dear readers 😀 Unfortunately due to time space warping around my work week, sick children and my general lack of time I have got sweet bugger all done this week. Less than ideal I know! On the up side … More Weekly Update #218

Weekly Update #164

Hi folks, Back again for another week and it’s been a good one for rule development. The Shrubber progress has been slow due to limited time on the computer (don’t want to but might have to look at upgrading at some point). After some discussion with Simon I’ve been back and attacked the rulebook with … More Weekly Update #164

Weekly Update #122

Hi all, welcome back to the regular Weekly Dev blog. Good to be back this week after completely missing the boat last week. First up let’s have a look at what we achieved over the last two weeks, heads up probably not much 😦 I have progressed on and tidied up the movement rules to … More Weekly Update #122

Weekly Update #100

Wow we’ve made it to 100 weekly updates! That is huge for us, it means we’ve been at this for at least 2 years now (as we’ve sometimes missed the weekly updates by mistake or we were on holiday). When we started, this project was just a random idea we were bandying about and now it’s … More Weekly Update #100

Weekly Update #93

It’s Thursday and time for our weekly dev blog. This week we’ve both been very busy pushing forward on several fronts and to top it all off we even managed a play test today! So on our list of goals this week we: The Two Horn’s development has been leaping forward with some fixes of … More Weekly Update #93