Weekly Update #165

Choo choo! here comes the Weekly Update express pulling into station. This week I’ve actually had some time to do some sculpting work! As you’ll see below, the Shrubber has grown some proper leaves and they are quickly spreading over his body. His belt has also had a slight alteration. Following up on that Simon … More Weekly Update #165

Weekly Update #164

Hi folks, Back again for another week and it’s been a good one for rule development. The Shrubber progress has been slow due to limited time on the computer (don’t want to but might have to look at upgrading at some point). After some discussion with Simon I’ve been back and attacked the rulebook with … More Weekly Update #164

Weekly Update #163

Welcome back again, This week I’m back on duty having decided that working 14 hour days at work perhaps weren’t the best use of my time 😀 Sculpting has been slow this week though the Shrubber now has some detailed leaves instead of the tongue shaped clumps of before. The backstory is chugging along at … More Weekly Update #163

Weekly Update #161

Welcome once again to the weekly dev blog. This week we’ve been chugging along nicely with work on the Shrubber and rules. As I mentioned last week my intention was to finish the belt and that is now done with some ammo pouches added to the belt…though I’ll have to be careful not to cover … More Weekly Update #161

Weekly Update #160

Hello and welcome back once again to the weekly dev blog. This week we’ve locked down a few loose design questions and made some more head way on the sculpts. The Shrubber has had further tweaks based on feedback and Simon has exported some of the leaves he’s been trying. As you can see later … More Weekly Update #160

Weekly Update #159

Returning once again to the land of the living, it’s the weekly dev blog. This week I’ve been busy chasing a few of our projects along to see where they are stuck and what we can do to get them churning away again. I’ve also been fiddling with the Shrubber’s sculpt. The sculpt has a … More Weekly Update #159

Weekly Update #158

Hello and welcome back once again. This week we’ve actually been busy on Faith & Flintlocks! woohoo! We’ve: Re-posed the Shrubber slightly. Roughed out his legs and shoes. Simon has been playing with creating procedural leaves to speed up leaf placement We’ve also been discussing changes to the rulebook, flat pack terrain and reviewing some … More Weekly Update #158

Weekly Update #153

Welcome back to another dev post for Faith & Flintlocks. This week has been much kinder to me…still haven’t had a lot of free time but the little bits I’ve scrapped together I’ve at least managed to use constructively. I have been busy working on the Shrubber’s weapon. It is now looking quite tidy, though … More Weekly Update #153

Weekly Update #152

Hello and welcome back to the weekly Dev post. This week has unfortunately been a complete write off for me! I only started to recover from my stomach bug on Monday and then the rest of the week was spent catching up at work and finishing recovery 😦 Which means I did bugger all…luckily Simon … More Weekly Update #152