Weekly Update #248

Howdy there dear readers and welcome back once again 😀 Another week and yet not much development this week unfortunately. However we’re here to look at the positives. The Vvou sculpt has continued to be tweaked and updated however because her shoulder hoop thingys are causing issues I never got on to finishing posing her, … More Weekly Update #248

Weekly Update #233

Ahoy there dear readers and welcome back to the blog for 2020! A week later than I thought I’d be getting this post up but better late than never. Our new year was great and the holidays were fantastic. We played a lot of different board games and managed to clear our minds of work … More Weekly Update #233

Weekly Update #200

Hello hello dear readers and welcome back again! This week we’ve got the Elder reveal and a few images of the Drazz in progress. First and foremost lets take a look at the absolutely awesome Elder: I think he looks so so very cool. He is old, cranky and armed with walking stick pistols! Big … More Weekly Update #200

Weekly Update #195

Hello and welcome back dear readers for another weekly installment of our Faith & Flintlock dev blog. This week has been a tad hit or miss. On the hit side we managed yet another playtest (2 in as many weeks!). This time the game was on Tabletop Simulator, and while it went well, it certainly … More Weekly Update #195

Weekly Update #192

Hello and welcome back again to the weekly dev post, and also happy chinese new year to those celebrating. This week has been good, more full on than I counted on but good none the less. Unfortunately there are no cool images again this week mostly because I have yet to open up the Drazz … More Weekly Update #192

Weekly Update #133

Once again welcome back to the weekly dev blog. This week we continue on with the push for Tabletop Simulator and more models! To be specific we have: I have started creating the splits for the Ophidia and have also filled in a few holes which could have caused casting issues. Simon has continued to … More Weekly Update #133

Weekly Update #131

We’re back once again with the Weekly Dev blog. Apologies for the lack of an Art Dump on the Sunday just been, but unfortunately we didn’t really have any new or interesting shots to share. As for our progress this week, it’s been good so far and we’ve been steadily progressing. The Ophidia has had … More Weekly Update #131