Weekly Update #192

Hello and welcome back again to the weekly dev post, and also happy chinese new year to those celebrating. This week has been good, more full on than I counted on but good none the less. Unfortunately there are no cool images again this week mostly because I have yet to open up the Drazz … More Weekly Update #192

Weekly Update #133

Once again welcome back to the weekly dev blog. This week we continue on with the push for Tabletop Simulator and more models! To be specific we have: I have started creating the splits for the Ophidia and have also filled in a few holes which could have caused casting issues. Simon has continued to … More Weekly Update #133

Weekly Update #131

We’re back once again with the Weekly Dev blog. Apologies for the lack of an Art Dump on the Sunday just been, but unfortunately we didn’t really have any new or interesting shots to share. As for our progress this week, it’s been good so far and we’ve been steadily progressing. The Ophidia has had … More Weekly Update #131

Weekly Update #129

Hello and welcome back to another weekly dev blog. First up lets check-off our done list for the week that was: I managed to re-topologize and sharpen up the detail on the Ophidia. Though I am now tempted to try put a few scars on his face. We’ve complete the tweaks to the Fortune deck … More Weekly Update #129

Weekly Update #128

Welcome back once again to the weekly dev blog. This week has been rather productive for both of us and we’re hopefully looking at a play test next week sometime. What we achieved this past week: I have gone through and sharpened up the detail on the Ophidia’s spines, fins, muscles and joints. Still want … More Weekly Update #128

Art Dump #107

Welcome back to another of our weekly Art Dumps. This week I’ve got some screenshots taken from my work on the Ophidia. First up is some progress on his giant hands. Still finish these off at the moment as I feel like I want a bit of extra detail on his hands to show that … More Art Dump #107

Weekly Update #127

We’re back once again with the Weekly Update. First things first, let’s have a look at what we achieved this week: I’ve tidied up the Ophidia’s giant claws and have retopologized his main body. I’ve also tweaked his fins / spines again after some further feedback from Simon. We’ve had a look through the current … More Weekly Update #127

Weekly Update #124

Hello and welcome back to another weekly Dev blog. First up our list of what we achieved this week: The Ophidia didn’t get as much love as I had planned. But at least his right arm now has the correct anatomy and we’ve taken a bash at updating his face. Simon has been tweaking the … More Weekly Update #124