Art Dump #119

Welcome back once again to our Art Dump. This week thanks to a mid week sickness, we don’t have huge progress to show off but we’ve still got some cool progress on the Sarcos. First up here’s a shot of his cool ninja knives he keeps stored on his back. Just have to finish making … More Art Dump #119

Art Dump #117

This week on the Art Dump we’ve got some updates from Simon on the Tyton and some further progress on the Sarcos. First up lets have a look at the Tyton. Above we’ve got him standing triumphantly over his latest prey.  All in all he is looking like a really cool model. And below we’ve … More Art Dump #117

Weekly Update #118

Welcome once again to our weekly update blog. This week we’ve got a few unexpected going ons and a few missed deadlines. First up what we’ve managed this week: The Tyton has had a change or two thanks to some new character art that we’ve had through from Matt our artist. Simon’s done a great … More Weekly Update #118

Weekly Update #116

Hello and welcome back to another instalment of our weekly development blog. This week we’ve been busy with Zbrush, file tidying and wiki editing. For a more accurate list: I’ve been busy adding buckles, clasps and detail to the Ophidia. I did say I would be re doing the topology of the body but I … More Weekly Update #116

Weekly Update #102

Welcome back to another weekly dev update. It’s been a good week of progress for us with sculpting and rules work being done. So what exactly did we achieve this week? I finished all the detail on the Two Horn. After sharpening up her face and head, I tidied up her arms and that was … More Weekly Update #102

Weekly Update #100

Wow we’ve made it to 100 weekly updates! That is huge for us, it means we’ve been at this for at least 2 years now (as we’ve sometimes missed the weekly updates by mistake or we were on holiday). When we started, this project was just a random idea we were bandying about and now it’s … More Weekly Update #100

Art Dump #76

It’s back at last, our weekly Art Dump! This week we’ll be walking you through our development of the Sarcos Cinder concept sculpt that we have done for the Sketchfab monthly challenge. As you saw last weekend we had some rough sketches and a rough base mesh. From there we went through several iterations. First … More Art Dump #76