Art Dump #114

Hello and welcome back to the Art Dump. This week we’re Sarcos centric, showing off our progress and where we’ve come from. First up is a mid week render. At this point he was still missing any of his equipment. Now we can see his current status with bags, a satchel some equipment and a … More Art Dump #114

Weekly Update #135

Welcome back once again to the weekly update. First up is our usual review of what we’ve worked through this week: As you can see in this week’s image I have been busy at work roughing out the Sarcos sculpt. So far roughed out a jacket, belts, baggies, pants and some still to be decided … More Weekly Update #135

Art Dump #113

Hello and welcome back to the weekly Art Dump, this week we’ve got a 3d render and some updated shots of me painting the miniatures. First up is the start of the Sarcos sculpt. Just getting into it and roughing out the shapes. Following up on that are the progress shots of my very slow … More Art Dump #113

Art Dump #112

Over this past week I’ve been busy sketching up a storm of concepts for the Sarcos’s sculpt. I’ve been trying to nail down what his outfit could be and what style he would be going for. This above is by far my favourite sketch and what I’m probably going to be working towards with the … More Art Dump #112

Weekly Update #133

Once again welcome back to the weekly dev blog. This week we continue on with the push for Tabletop Simulator and more models! To be specific we have: I have started creating the splits for the Ophidia and have also filled in a few holes which could have caused casting issues. Simon has continued to … More Weekly Update #133

Art Dump #111

This week on the Art Dump we’ve got some cool renders of the Ophidia from Simon and what is likely a final Zbrush render of the Ophidia from me. First up are the cool renders! Following up we’ve got my render out of Zbrush. You can see he looks pretty cool and is full of … More Art Dump #111

Weekly Update #132

Hi there and welcome back to the regular Dev Blog. Work has been progressing at a steady pace this week: Simon has been busy prepping stuff for Tabletop Simulator. He now has a 3 foot table set up with 1/2 foot boarder around it and a texture that gives everything else a sense of scale. … More Weekly Update #132

Art Dump #110

Welcome back once again to the Art Dump. This week we’ve actually got some cool shots to show. First up we’ve got some front views of a scarred and roughed up Ophidia. I possibly went way too heavy on those details but at least it would be viewable on the table. Following up from that … More Art Dump #110

Weekly Update #131

We’re back once again with the Weekly Dev blog. Apologies for the lack of an Art Dump on the Sunday just been, but unfortunately we didn’t really have any new or interesting shots to share. As for our progress this week, it’s been good so far and we’ve been steadily progressing. The Ophidia has had … More Weekly Update #131