Weekly Update #124

Hello and welcome back to another weekly Dev blog. First up our list of what we achieved this week: The Ophidia didn’t get as much love as I had planned. But at least his right arm now has the correct anatomy and we’ve taken a bash at updating his face. Simon has been tweaking the … More Weekly Update #124

Weekly Update #123

We return once again with our weekly Dev update. This week there has actually been some work done! Huzzah! I have started back on the Ophidia’s anatomy and his muscles are really bugging me at the moment. So I’m looking through lots of reference pictures to make sure I nail it, as the Ophidia doesn’t … More Weekly Update #123

Weekly Update #122

Hi all, welcome back to the regular Weekly Dev blog. Good to be back this week after completely missing the boat last week. First up let’s have a look at what we achieved over the last two weeks, heads up probably not much 😦 I have progressed on and tidied up the movement rules to … More Weekly Update #122

Weekly Update #121

Welcome back to our regular weekly update post! First up is our achieved list which frankly isn’t going to be great this week as regular work continues it’s assault on our Faith & Flintlocks development time! We didn’t manage any 3d sculpting 😦 But we did have a good discussion over the weekend when we … More Weekly Update #121

Weekly Update #119

Hello and welcome back again to our weekly update. This week has been a blur for myself though Simon has managed to salvage the week producing some cool work. What we accomplished this week: The Ophidia has had some further work done on his head and muscles though neither is complete. The Fortune cards have … More Weekly Update #119

Art Dump #97

Once again the weekly Art Dump has rolled around and it’s time we show off some of our work! This week we’ve got some Moschops, Two Horn and Ophidia action. First up is the mighty Moschops who Simon is trying to push through so he can get back to his new favourite the Tyton. I … More Art Dump #97

Weekly Update #117

This week on the Weekly Update we’ve got some surprise sculpting from Simon, more progress on the Ophidia and even some rules work! It seems we’ve somehow managed a week of maximum effort, great work us! To break it down we: Finished all the belts, clasps and straps for the Ophidia. Filled all the awkward … More Weekly Update #117

Weekly Update #116

Hello and welcome back to another instalment of our weekly development blog. This week we’ve been busy with Zbrush, file tidying and wiki editing. For a more accurate list: I’ve been busy adding buckles, clasps and detail to the Ophidia. I did say I would be re doing the topology of the body but I … More Weekly Update #116

Weekly Update #111

Welcome once again to another rousing round of our weekly update. This week we’ve been busy contemplating campaigns, website designs, character blurbs and more. On our done list this week: I have primed and started applying some colours to a Two Horn & One Horn model. I am by no means a top notch painter … More Weekly Update #111