Weekly Update #152

Hello and welcome back to the weekly Dev post. This week has unfortunately been a complete write off for me! I only started to recover from my stomach bug on Monday and then the rest of the week was spent catching up at work and finishing recovery 😦 Which means I did bugger all…luckily Simon … More Weekly Update #152

Weekly Update #151

Welcome back to another weekly Dev Blog. This week hasn’t been the most productive, I am literally lying on the floor typing this thanks to some stomach bug I’ve had since Tuesday and Simon is snowed under at work. However we have made some small progress: The Shrubber’s weapon has been rough out and has … More Weekly Update #151

Weekly Update #150

Hello again one and all. This week we’ve been busy with 3d prints and 3d sculpts. Diving into the week that was: The Sarcos has had a reprint on the 3d printer and has come up very nicely. The detail is a bit sharper and crisper, which means there shouldn’t be any tweaks till after … More Weekly Update #150

Weekly Update #149

Back again with weekly update number 149. I swear when we started this I never thought those numbers would get that high! Moving forward with the blog post, lets check out how the week has gone for us: I have gone back over the Sarcos and re-emphasised some of his details, thickened some areas and … More Weekly Update #149

Weekly Update #147

Welcome back once again to our Weekly Dev blog where we dive into the week that was. This week has been an interesting one and a slightly hectic one for myself due to my wife giving birth to our latest addition to our family. Which is awesome and fantastic but not conductive for working. But … More Weekly Update #147

Weekly Update #146

Welcome back once again to our weekly dev blog. This past week has seen us deep diving into our trello board and trying some new project management applications. But for a more in depth view we: Updated the Wou & Shrubber how to draw documents Tidied up the latest Shrubber concept pic. Started on the … More Weekly Update #146

Weekly Update #145

Hello and welcome back to another of our weekly Dev blogs. This week Simon has been knees deep in 3d printing territory along with further progress on a few fronts: The Sarcos has had a test print, along with the Cinder themed Sarcos we had done previously. Both the Moschops and Ophidia have had a … More Weekly Update #145

Weekly Update #143

Welcome back one and all to our first dev report for 2018. It was a welcome summer break for Simon and myself and truth be told we’re only slowly starting to get the gears back in motion for more Faith & Flintlock development. Though looking at our pre Christmas list we did achieve a few … More Weekly Update #143

Weekly Update #142

It’s here, the final Dev blog for 2017. First up lets check our last progress report for the year: The Sarcos as of the time of this posting is almost complete with only his feet remaining to be done. I have tweaked his head, fixed his hands and arms and smoothed some of his tail. … More Weekly Update #142