Weekly Update #147

Welcome back once again to our Weekly Dev blog where we dive into the week that was. This week has been an interesting one and a slightly hectic one for myself due to my wife giving birth to our latest addition to our family. Which is awesome and fantastic but not conductive for working. But … More Weekly Update #147

Weekly Update #146

Welcome back once again to our weekly dev blog. This past week has seen us deep diving into our trello board and trying some new project management applications. But for a more in depth view we: Updated the Wou & Shrubber how to draw documents Tidied up the latest Shrubber concept pic. Started on the … More Weekly Update #146

Weekly Update #145

Hello and welcome back to another of our weekly Dev blogs. This week Simon has been knees deep in 3d printing territory along with further progress on a few fronts: The Sarcos has had a test print, along with the Cinder themed Sarcos we had done previously. Both the Moschops and Ophidia have had a … More Weekly Update #145

Weekly Update #143

Welcome back one and all to our first dev report for 2018. It was a welcome summer break for Simon and myself and truth be told we’re only slowly starting to get the gears back in motion for more Faith & Flintlock development. Though looking at our pre Christmas list we did achieve a few … More Weekly Update #143

Weekly Update #142

It’s here, the final Dev blog for 2017. First up lets check our last progress report for the year: The Sarcos as of the time of this posting is almost complete with only his feet remaining to be done. I have tweaked his head, fixed his hands and arms and smoothed some of his tail. … More Weekly Update #142

Weekly Update #139

Hello all and welcome back to another weekly Dev blog. First up let’s dive in to the week that was: The Sarcos has been trucking along quite well. His jacket / vest is done, along with his sleeves and pants. I have done his buttons on his shirt but have realized I need to scale … More Weekly Update #139

Weekly Update #138

It’s Thursday (for me at least) and that means it’s time for another Dev post. This week has been ok for us, though I have had a busy few days and haven’t achieved quite as much as I would have like. But we did manage to: Have another digital playtest! This time Simon had further … More Weekly Update #138

Weekly Update #137

Welcome back to the latest weekly dev post. Getting straight into our list of what we achieved for the week that was: Simon has started posing work on the Tyton (and he is looking rather sharp!). Simon has also been tempted into starting some blocking and rough concepting of the Peregryn. The Sarcos has had … More Weekly Update #137

Weekly Update #136

Hello all and welcome back to this week’s Dev post. This week has been ok for progress though not as good as it could have been thanks to a sick daughter 😦 But we did still manage to: Have a successful playtest of Faith & Flintlocks on Tabletop Sim! Finished roughing out the Sarcos sculpt. … More Weekly Update #136