Weekly Update

Once again we’re back with our weekly developers update. Its been a busy week…mostly busy with life’s normal chores unfortunately but we’ve still pressed on where possible. The result of this is our list is looking a little less impressive than normal. So what did we manage to achieve? We completed and finalized a weapon … More Weekly Update

Art Dump

Welcome back to another weekly Art Dump from us here at Grimwolden Games. We’ve got a few images here to have a look at. First up are two images of concepts for the Two Horn’s muskaxe (musket with axe attached). I tried a few different things, starting from the smaller blades at number one up … More Art Dump

Weekly Update

Welcome back to our last update post for 2015. We’ll be taking a small break from blogging over the Christmas holidays and the next update post will be on the 7th of January. Never fear though for we have come up with a plan, or at least a guide for what we want to achieve … More Weekly Update

Weekly Update

Another round of the weekly update hits the web. Was meant to post this up last night but my 5 week old daughter had other ideas as to what I should be doing with my time. But never fear as it has made it up at last. So what have we managed in the last … More Weekly Update

The Art Dump

Welcome to the Sunday Art Dump for the 13th of December. This week we’ve got an updated work in progress shot of the One Horn sculpt, some weapon concepts and some images of our 3d printed terrain trials. So on with the show. First up the work in progress shot. As you can see, he’s … More The Art Dump

The Art Dump

Its back again and only 1 day late, here’s the Art Dump for the 6th of December. First up this week I’ve got the follow up to the One Horn head shots from last week, this time its a whole page of head shots. I started from number one and then kept tweaking bits here … More The Art Dump