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Developer of "Faith & Flintlocks" a TableTop miniature game

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Tag: progress

Weekly Update from the 17th of September

September 18, 2015

Another week bites the dust and we step ever closer to the end of the year. This past week has been rather busy both with Grimwolden work and with normal life so I’m rather chuffed that we have managed to update most of the cards. This week we: Revised the Fate and Exploration Decks Did … More Weekly Update from the 17th of September

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Weekly Update from the 10th of September

September 11, 2015

Its only a day late, its still good its still good. The main reason for my lateness was Simon and I managed to have our regular meeting last night and spent many hours discussing and reviewing cards along with a brief discussion with our writer friend who is whipping up some great stories. So what … More Weekly Update from the 10th of September

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Weekly Update for the 3rd of September

September 3, 2015

Wowzers we’re already into September? I guess time flies when your working on fun projects like this 😀 Enough with shenanigans you say, on with achievements of the week: I continue to push the Two Horn along. I’m starting to feel quite comfortable with her design so I’m thinking I need to start thinking about … More Weekly Update for the 3rd of September

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Weekly Update for the 20th of August

August 20, 2015

Booya we made it to Thursday! I have to say straight up that, I felt this week I didn’t really do enough or worked hard enough towards moving the game forward. I have all the valid excuses, long work hours at normal work, life getting in the way, etc. But at the end of the … More Weekly Update for the 20th of August

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Weekly Update for the 13th of August

August 13, 2015

With another week down the drain we look back to see how good a job we did 😀 We decided that we would focus on not 2 but 4 characters to take through to a final sculpt level. The two Rhorlans and the two Shelonians. They should serve as our basis for clothing, setting and … More Weekly Update for the 13th of August

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Weekly Update from the 6th of August

August 6, 2015

Another week bites the bust, and Grimwolden Games the collaboration has (give or take a bit) clicked up 1 year of fun. Now you may notice that the website hasn’t been up for a year yet but to be fair we began truly working on the idea and concept of what we were trying to … More Weekly Update from the 6th of August

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Weekly Update from the 30th of July

July 31, 2015

One day late but one day…better? Sure I’ll go with that. This week we didn’t manage a meeting but have stayed on track and are ready for a serious play test day tomorrow where we will hopefully run through all the systems and lock down the game with the idea of not making any more … More Weekly Update from the 30th of July

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Weekly Update for the 23rd of July

July 24, 2015

A mere day late but otherwise on track ;p at least I have a valid excuse this time, we had a productive meeting! huzzah! On to our achievements this week: Isogo faction deck finished Hantu faction deck finished Back end templates for the faction decks have been updated and tweaked All faction equipment has been … More Weekly Update for the 23rd of July

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Weekly Update for the 16th of July

July 16, 2015

Back for more are you? Awesome, here’s a run down of what we’ve achieved this week: Completed Cinder faction deck. All existing and several new cards sorted for the Isogo faction deck. 3d files for all 12 initial concept sculpts off to the printers for a print (expected print date sometime next week at earliest) … More Weekly Update for the 16th of July

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Weekly Update for the 9th of July

July 9, 2015

On time and on schedule. This week in our weekly update we: Simon managed a cool post about the Drazz concept sculpt (along with a few other posts) Simon has setup the 12 concept sculpts for a test print (fingers crossed for a print next week) The Mime Faction deck has been rebuilt with 60 … More Weekly Update for the 9th of July

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Rhorlan One Horn
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One Horn Model Render
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Gaaresh Ophidia
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One Horn Model Render
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Moukin Tyton

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