Weekly Update #63

We’re back with another of our weekly updates 😀 How did we do this week? We continued to develop the Cinder faction look and feel. I would say we’re at a point where we could probably park them for the moment. We created an online white board for the Faction design development. It’s through Realtimeboard.com and … More Weekly Update #63

Weekly Update #62

Once again we delve in to the week that was. And while it has been another ridiculously busy week at work I’m happy that I’ve been able pump out a number of Cinder concept sketches and a few other bits and bobs. So what exactly have we managed this week? The Cinder look and theme … More Weekly Update #62

WEEKLY UPDATE #61

Hi, hello and howdy. We’re back again with our weekly developers update. First up its been a busy working week as per the norm for the last few weeks 😦 I seriously can’t believe its not Friday yet! Bring on the weekend! But at least we still managed some Grimwolden Games work in between work, … More WEEKLY UPDATE #61

Weekly Update #60

We’re back as usual to provide another dose of the weekly update. This week has been just as busy as last week for us so development has slowed slightly. But we’ve none the less been able to forge ahead little by little. This week we’ve: Basically fleshed out the Pup’s weapon, and a final locked … More Weekly Update #60

Weekly Update #59

Holy moly where did the week disappear to? Many many apologies to you all for missing the usual Thursday update but my brain was fried yesterday after a 12+ hour day at work (woo crunch time yay -_-). But enough excuses from me, lets have a look at how our development has gone this week: … More Weekly Update #59

WEEKLY UPDATE #58

Another week of fun is done and we’re back to report on our progress. Progress has been steady this week which isn’t the most exciting thing to say but better than saying we did jack all :p . Also, it turns out that coming up with concepts for melee weapons (swords, spears and what not) … More WEEKLY UPDATE #58

Weekly Update #57

Hello hello and welcome back all to our latest weekly development update. This week we haven’t managed much in terms of gameplay development but the art and concept side has been chugging along strong. Completed this week: We have locked down the Tyton’s weapon concept Locked down the Elder’s weapon concept Finally nailed the Wou’s … More Weekly Update #57

Weekly Update #56

Welcome back guys and gals for another weekly update. First up, what have we achieved this week: The Isogorean’s pre-canned gang have had another pass to strengthen their theme and feel. The Tyton’s weapon has had further development but is proving slightly tougher than the rest to nail down. The Elder’s weapon is mostly locked … More Weekly Update #56

Weekly Update

Once again we’re back at Thursday for the weekly update. Before I get into the update I was wondering do you think its worth numbering these updates (weekly update #20, or episode 24 of the weekly updates, or some other cool name for it) so we can easily search them, can differentiate between them or … More Weekly Update