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Tag: update

Weekly update from the 12th of November

November 13, 2015

Another week of work and toil, or perhaps more like stolen minutes of time where we try squeeze in any work we can. This week started out well for me, relatively productive but then work-wise ground to a halt on Wednesday morning when my wife went into labour (our beautiful baby girl was born later … More Weekly update from the 12th of November

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Weekly Update for the 5th Oct

November 5, 2015

Here we are again with our weekly development update, helping to keep us focused and on track. This has been a busy week for me so I didn’t manage as much as I would have liked but even with that we’ve managed to hit out most if not all of the previous week’s goals. We … More Weekly Update for the 5th Oct

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Weekly Update for the 29th of October

October 29, 2015

So where has October gone? It seems like slipped past before I knew it was even halfway gone. Soon it’ll be christmas and then before you know it it’ll be the new year! Feels like there are so many things to do over the next few weeks before the end of the year. But before … More Weekly Update for the 29th of October

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Weekly Update for the 22nd of October

October 22, 2015

Time again for our regular weekly progress update. We’ve been busy pushing forward on design elements with a slight detour into fluff and background creation yesterday. So on to what we actually managed: One Horn has a dozen different outfit / equipment concepts ready to sort through. The Two Horn has been back into Zbrush … More Weekly Update for the 22nd of October

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Weekly Update for the 15th of October

October 16, 2015

Whoops! Guess who forgot to post this up yesterday :p But that aside from that its on with the show. Achievements for the week that was: Rhorlan development has continued. The basic look of the character is more or less locked down. I have done a T pose template for both the Two and One … More Weekly Update for the 15th of October

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Weekly Update for the 8th of October

October 8, 2015

Back again with another update. As always we’ve been busy trying to push the game forward and this week we’re doing not so bad. First up our achievements for the week: We have worked on our website homework, providing links of the competition, what websites we like and what we don’t like. I have had … More Weekly Update for the 8th of October

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Weekly Update for the 1st of October

October 1, 2015

Already into October and still slogging away 😀 This week we’ve managed to progress on a variety of fronts: All updates from playtest notes have been implemented in our wiki We have agreed upon the need for expanded playtesting (though the schedule for that is still loose at this stage) The shelonians have had some … More Weekly Update for the 1st of October

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Weekly Update for the 24th of September

September 24, 2015

Here we go again with our weekly update report on all our goings on. So last Friday we had another great play test, managed to find a fair few loop holes and had an awesome time. All of the tokens worked super well and along with that the latest revision of our cards were sleeker … More Weekly Update for the 24th of September

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Weekly Update from the 17th of September

September 18, 2015

Another week bites the dust and we step ever closer to the end of the year. This past week has been rather busy both with Grimwolden work and with normal life so I’m rather chuffed that we have managed to update most of the cards. This week we: Revised the Fate and Exploration Decks Did … More Weekly Update from the 17th of September

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Weekly Update from the 10th of September

September 11, 2015

Its only a day late, its still good its still good. The main reason for my lateness was Simon and I managed to have our regular meeting last night and spent many hours discussing and reviewing cards along with a brief discussion with our writer friend who is whipping up some great stories. So what … More Weekly Update from the 10th of September

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