Weekly Update

We’re back with another weekly developers update. Its been a relatively productive week for Simon and myself. Rules have been tweaked, talking has been done, updating has happened and documents have been created. Sounds a lot like accounting when you read that sentence without knowing the context 😀 What we’ve achieved this week: We’ve had … More Weekly Update

Weekly Update

Good morning, good afternoon, good evening and hello, welcome back to another weekly update post. This week seems like it has come around super fast and I’m not sure why, it could be that it was a short working week here in New Zealand or that it was Chinese New Year on the 8th or … More Weekly Update

Weekly Update

First update post for February and I can see we’re already speeding through the year. Before you know it it’ll be mid year and then we’ll back to Christmas all over again! Best get ourselves into gear to get Faith & Flintlocks out to Kickstarter before that happens. With that in mind, what have we … More Weekly Update

Weekly Update

Welcome back to our last update post for 2015. We’ll be taking a small break from blogging over the Christmas holidays and the next update post will be on the 7th of January. Never fear though for we have come up with a plan, or at least a guide for what we want to achieve … More Weekly Update

Weekly Update

Another round of the weekly update hits the web. Was meant to post this up last night but my 5 week old daughter had other ideas as to what I should be doing with my time. But never fear as it has made it up at last. So what have we managed in the last … More Weekly Update

Weekly Update

On time and on schedule, the Weekly update for the 3rd of December rolls on in to the station. This week has been better for both myself and Simon for getting to the all important Grimwolden Games work. And while we won’t be managing any playtests with outsiders this week (curse those people too busy … More Weekly Update