Weekly Update #222

Welcome back dear readers to another weekly dev post! This week you’ll be pleased to learn that I’ve actually managed to get back to sculpt on the Drazz! Not finished but still getting closer none the less. There is now the torso and 2 remaining arms left to finish along with the staff…unless I try … More Weekly Update #222

Weekly Update #221

Ahoy there dearest readers and welcome back to another weekly dev post! This week my work has returned to semi-normal conditions, however my children decide that now was a good time to get sick…both at the same time! So my free hours were substantially less than anticipated. However! We did get our feedback back to … More Weekly Update #221

Weekly Update #190

Hello and welcome back to another week of dev updates. This week has been a week of two halves, one half being not quite as productive as the other. But starting with the positive, we now have two complete faction decks ready for playing. They may not be fully balanced but they certainly seem like … More Weekly Update #190

Weekly Update #189

We’re back for 2019 and ready to roll. Smarter (well maybe), faster (I doubt it) and more determined than ever (this one is more on point) to get this game out the door and into people’s hands. It has been a great and refreshing holiday but all too soon it has ended and we’re back … More Weekly Update #189

Weekly Update #186

This week we’re back with more Drazzy goodness! So for the first time in a while I have actually managed to put some proper time into the Drazz and it is starting to come together quite well. Also Simon has been enjoying his holiday gallivanting about the country and we have received the first draft … More Weekly Update #186

Weekly Update #169

Well that wasn’t quite the week that I thought it would be. It all started out so well with the Rulesbook coming along swimmingly then bam! My eldest came down with something, quickly followed by the young one. Then poof the whole weekend was gone and I was back at work with little to show … More Weekly Update #169

Weekly Update #167

Rolling back around for another weekly dev update. First up this week I managed to get the Shrubber finished enough for a test print, which Simon then speedily sent through to the printer and below you can see the slightly see through results! He looks quite cool but it did bring some issues the surface. … More Weekly Update #167

Weekly Update #164

Hi folks, Back again for another week and it’s been a good one for rule development. The Shrubber progress has been slow due to limited time on the computer (don’t want to but might have to look at upgrading at some point). After some discussion with Simon I’ve been back and attacked the rulebook with … More Weekly Update #164